Difference between revisions of "Speedball 2: Brutal Deluxe/Comparisons"
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| image1=Speedball2 title.png | | image1=Speedball2 title.png | ||
| image2=Speedball2 SMS Title.png | | image2=Speedball2 SMS Title.png | ||
− | | image3=Speedball2 ST title.png | + | | image3=Notavailable.svg |
+ | | image4=Notavailable.svg | ||
+ | | image5=Speedball2 ST title.png | ||
+ | | image6=Notavailable.svg | ||
+ | | image7=Notavailable.svg | ||
+ | | image8=Speedball2 GB Title.png | ||
+ | | image9=Speedball2 GBA Title.png | ||
+ | | image10=Notavailable.svg | ||
| game1=Mega Drive | | game1=Mega Drive | ||
| game2=Master System | | game2=Master System | ||
− | | game3=Atari ST | + | | game3=Amiga |
+ | | game4=Archimedes | ||
+ | | game5=Atari ST | ||
+ | | game6=CD32 | ||
+ | | game7=Commodore 64 | ||
+ | | game8=Game Boy | ||
+ | | game9=Game Boy Advance | ||
+ | | game10=IBM PC | ||
| desc= | | desc= | ||
}} | }} | ||
Line 16: | Line 30: | ||
| image1=Speedball2 MD SelectGame.png | | image1=Speedball2 MD SelectGame.png | ||
| image2=Speedball2 SMS SelectGame.png | | image2=Speedball2 SMS SelectGame.png | ||
+ | | image3=Notavailable.svg | ||
+ | | image4=Notavailable.svg | ||
+ | | image5=Notavailable.svg | ||
+ | | image6=Notavailable.svg | ||
+ | | image7=Notavailable.svg | ||
+ | | image8=Notavailable.svg | ||
+ | | image9=Notavailable.svg | ||
+ | | image10=Notavailable.svg | ||
| game1=Mega Drive | | game1=Mega Drive | ||
| game2=Master System | | game2=Master System | ||
+ | | game3=Amiga | ||
+ | | game4=Archimedes | ||
+ | | game5=Atari ST | ||
+ | | game6=CD32 | ||
+ | | game7=Commodore 64 | ||
+ | | game8=Game Boy | ||
+ | | game9=Game Boy Advance | ||
+ | | game10=IBM PC | ||
| desc= | | desc= | ||
}} | }} | ||
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| image1=Speedball2 MD NextFixture.png | | image1=Speedball2 MD NextFixture.png | ||
| image2=Speedball2 SMS NextFixture.png | | image2=Speedball2 SMS NextFixture.png | ||
+ | | image3=Notavailable.svg | ||
+ | | image4=Notavailable.svg | ||
+ | | image5=Notavailable.svg | ||
+ | | image6=Notavailable.svg | ||
+ | | image7=Notavailable.svg | ||
+ | | image8=Notavailable.svg | ||
+ | | image9=Notavailable.svg | ||
+ | | image10=Notavailable.svg | ||
| game1=Mega Drive | | game1=Mega Drive | ||
| game2=Master System | | game2=Master System | ||
+ | | game3=Amiga | ||
+ | | game4=Archimedes | ||
+ | | game5=Atari ST | ||
+ | | game6=CD32 | ||
+ | | game7=Commodore 64 | ||
+ | | game8=Game Boy | ||
+ | | game9=Game Boy Advance | ||
+ | | game10=IBM PC | ||
| desc= | | desc= | ||
}} | }} | ||
Line 34: | Line 80: | ||
| image1=Speedball2 MD US Gym.png | | image1=Speedball2 MD US Gym.png | ||
| image2=Speedball2 SMS Gym.png | | image2=Speedball2 SMS Gym.png | ||
+ | | image3=Notavailable.svg | ||
+ | | image4=Notavailable.svg | ||
+ | | image5=Notavailable.svg | ||
+ | | image6=Notavailable.svg | ||
+ | | image7=Notavailable.svg | ||
+ | | image8=Notavailable.svg | ||
+ | | image9=Notavailable.svg | ||
+ | | image10=Notavailable.svg | ||
| game1=Mega Drive | | game1=Mega Drive | ||
| game2=Master System | | game2=Master System | ||
+ | | game3=Amiga | ||
+ | | game4=Archimedes | ||
+ | | game5=Atari ST | ||
+ | | game6=CD32 | ||
+ | | game7=Commodore 64 | ||
+ | | game8=Game Boy | ||
+ | | game9=Game Boy Advance | ||
+ | | game10=IBM PC | ||
| desc= | | desc= | ||
}} | }} | ||
Line 43: | Line 105: | ||
| image1=Speedball2 MD US MatchStart.png | | image1=Speedball2 MD US MatchStart.png | ||
| image2=Speedball2 SMS MatchStart.png | | image2=Speedball2 SMS MatchStart.png | ||
+ | | image3=Notavailable.svg | ||
+ | | image4=Notavailable.svg | ||
+ | | image5=Notavailable.svg | ||
+ | | image6=Notavailable.svg | ||
+ | | image7=Notavailable.svg | ||
+ | | image8=Notavailable.svg | ||
+ | | image9=Notavailable.svg | ||
+ | | image10=Notavailable.svg | ||
| game1=Mega Drive | | game1=Mega Drive | ||
| game2=Master System | | game2=Master System | ||
+ | | game3=Amiga | ||
+ | | game4=Archimedes | ||
+ | | game5=Atari ST | ||
+ | | game6=CD32 | ||
+ | | game7=Commodore 64 | ||
+ | | game8=Game Boy | ||
+ | | game9=Game Boy Advance | ||
+ | | game10=IBM PC | ||
| desc= | | desc= | ||
}} | }} | ||
Line 50: | Line 128: | ||
==Localisation comparisons== | ==Localisation comparisons== | ||
===Mega Drive version=== | ===Mega Drive version=== | ||
− | ==== | + | {{Comparison |
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=NTSC-J | ||
+ | | game2=NTSC-U/PAL | ||
+ | | desc=The ™ symbol is omitted from the Sega logo when played on a Japanese system. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Speedball2 MD US Companies.png | ||
+ | | image2=Speedball2 MD EU Companies.png | ||
+ | | game1=NTSC | ||
+ | | game2=PAL | ||
+ | | desc=Different publishers means that [[Virgin Games]] (with a crudely resized logo) is credited in the PAL version, rather than [[Arena]]. Arena is still credited in the Japanese version. | ||
+ | }} | ||
{{Comparison | {{Comparison | ||
| image1=Notavailable.svg | | image1=Notavailable.svg | ||
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| game1=NTSC | | game1=NTSC | ||
| game2=PAL | | game2=PAL | ||
− | | desc= | + | | desc=The music and sound effects where overhauled for the PAL version by [[Krisalis Software]]. They are added to the credits. |
}} | }} | ||
− | |||
− | |||
{{Comparison | {{Comparison | ||
| image1=Speedball2 MD US Gym.png | | image1=Speedball2 MD US Gym.png | ||
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| desc=The PAL version uses a slightly different font. | | desc=The PAL version uses a slightly different font. | ||
}} | }} | ||
− | |||
− | |||
{{Comparison | {{Comparison | ||
| image1=Speedball2 MD US MatchStart.png | | image1=Speedball2 MD US MatchStart.png |
Latest revision as of 06:12, 24 November 2022
- Back to: Speedball 2: Brutal Deluxe.
Contents
Version comparisons
Title screen
Mega Drive |
---|
Master System |
---|
Amiga |
---|
Archimedes |
---|
Atari ST |
---|
CD32 |
---|
Commodore 64 |
---|
Game Boy Advance |
---|
IBM PC |
---|
Select game
Mega Drive |
---|
Master System |
---|
Amiga |
---|
Archimedes |
---|
Atari ST |
---|
CD32 |
---|
Commodore 64 |
---|
Game Boy Advance |
---|
IBM PC |
---|
Next fixture
Mega Drive |
---|
Master System |
---|
Amiga |
---|
Archimedes |
---|
Atari ST |
---|
CD32 |
---|
Commodore 64 |
---|
Game Boy Advance |
---|
IBM PC |
---|
Gym
Mega Drive |
---|
Master System |
---|
Amiga |
---|
Archimedes |
---|
Atari ST |
---|
CD32 |
---|
Commodore 64 |
---|
Game Boy Advance |
---|
IBM PC |
---|
Match start
Mega Drive |
---|
Master System |
---|
Amiga |
---|
Archimedes |
---|
Atari ST |
---|
CD32 |
---|
Commodore 64 |
---|
Game Boy Advance |
---|
IBM PC |
---|
Localisation comparisons
Mega Drive version
NTSC-J |
---|
NTSC-U/PAL |
---|
The ™ symbol is omitted from the Sega logo when played on a Japanese system.
NTSC |
---|
PAL |
---|
Different publishers means that Virgin Games (with a crudely resized logo) is credited in the PAL version, rather than Arena. Arena is still credited in the Japanese version.
NTSC |
---|
PAL |
---|
The music and sound effects where overhauled for the PAL version by Krisalis Software. They are added to the credits.
NTSC |
---|
PAL |
---|
The PAL version uses a slightly different font.
NTSC |
---|
PAL |
---|
Rather than just change the colour of helmets (as is the case with other ports of the game), the PAL versions differentiates players by giving them coloured body armour.
References