Difference between revisions of "Crush"

From Sega Retro

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| developer=[[Zoë Mode]]
 
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| usa=29 May 2007
 
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| psp_date_us=2007-05-29
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| psp_code_us=ULUS-10238
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| psp_date_eu=2007-05-25
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| psp_code_eu=ULES-00765
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'''''Crush''''' is a platform/puzzle game developed by [[Zoë Mode]] and published by [[Sega]] exclusively for the [[PlayStation Portable]]. Gameplay involves switching between a 3D and 2D view of the level. Platforms which are far away on one particular axis may be "crushed" in the 2D view to be more useful. Likewise, there are sections which are only passable in the 3D view.
 
'''''Crush''''' is a platform/puzzle game developed by [[Zoë Mode]] and published by [[Sega]] exclusively for the [[PlayStation Portable]]. Gameplay involves switching between a 3D and 2D view of the level. Platforms which are far away on one particular axis may be "crushed" in the 2D view to be more useful. Likewise, there are sections which are only passable in the 3D view.

Revision as of 18:52, 8 April 2012

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Crush title.png

Crush
System(s): PlayStation Portable
Publisher: Sega
Developer:
Genre: Platform/Puzzle

















Release Date RRP Code

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Crush is a platform/puzzle game developed by Zoë Mode and published by Sega exclusively for the PlayStation Portable. Gameplay involves switching between a 3D and 2D view of the level. Platforms which are far away on one particular axis may be "crushed" in the 2D view to be more useful. Likewise, there are sections which are only passable in the 3D view.

A sequel, Crush 3D, was released for the Nintendo 3DS in 2011.

Physical Scans

PSP, US
Crush US cover.jpg
Cover
PSP, EU
Crush EU cover.jpg
Cover