Difference between revisions of "Monster World IV/Region coding"
From Sega Retro
m |
|||
Line 9: | Line 9: | ||
| ntscu_state=locked | | ntscu_state=locked | ||
| pal_state=partial | | pal_state=partial | ||
+ | | pal_speed=no | ||
| pal_music=yes | | pal_music=yes | ||
| pal_fullscreen=no | | pal_fullscreen=no | ||
Line 18: | Line 19: | ||
| pal_image=MonsterWorldIV Title.png | | pal_image=MonsterWorldIV Title.png | ||
| ntscj_state=yes | | ntscj_state=yes | ||
+ | | ntscj_desc=Japanese text. | ||
| ntscu_state=yes | | ntscu_state=yes | ||
+ | | ntscu_desc=English text. | ||
| pal_state=partial | | pal_state=partial | ||
+ | | pal_speed=no | ||
| pal_music=yes | | pal_music=yes | ||
| pal_fullscreen=no | | pal_fullscreen=no | ||
+ | | pal_desc=English text. | ||
}} | }} | ||
{{MonsterWorldIVOmni}} | {{MonsterWorldIVOmni}} |
Latest revision as of 12:57, 11 July 2023
- Back to: Monster World IV.
NTSC-J ROM
NTSC-J console |
---|
Works as expected. |
NTSC-U console |
---|
Region locked. |
PAL console |
---|
Partially optimised.
|
NTSC-U/PAL (Virtual Console) ROM
NTSC-J console |
---|
Works as expected.
Japanese text. |
NTSC-U console |
---|
Works as expected.
English text. |
PAL console |
---|
Partially optimised.
English text. |
Monster World IV | |
---|---|
Main page | Comparisons | Maps | Achievements | Credits | Hidden content | Bugs | Magazine articles | Reception | Region coding | Technical information |