Difference between revisions of "Sonic Boom"
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| developer=[[Sega]] | | developer=[[Sega]] | ||
| system=[[Sega System 16]], Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum | | system=[[Sega System 16]], Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum | ||
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| genre=Shoot-'em-Up | | genre=Shoot-'em-Up | ||
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+ | | arcade_date_world=1987 | ||
+ | | amiga_date_eu=1990 | ||
+ | | c64_date_eu=1990 | ||
+ | | cpc_date_eu=1990 | ||
+ | | st_date_eu=1990 | ||
+ | | spectrum_date_eu=1990 | ||
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{{sub-stub}}'''''Sonic Boom''''' is a 1987 vertical shoot-'em-up developed and published by [[Sega]]. The player pilots a jet and must six levels worth of enemies to stop the world from being destroyed. | {{sub-stub}}'''''Sonic Boom''''' is a 1987 vertical shoot-'em-up developed and published by [[Sega]]. The player pilots a jet and must six levels worth of enemies to stop the world from being destroyed. |
Revision as of 05:41, 14 May 2012
Sonic Boom | |||||
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System(s): Sega System 16, Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum | |||||
Publisher: Sega Activision | |||||
Developer: Sega | |||||
Genre: Shoot-'em-Up | |||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Sonic Boom is a 1987 vertical shoot-'em-up developed and published by Sega. The player pilots a jet and must six levels worth of enemies to stop the world from being destroyed.
The game was ported to the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum computers. These ports were handled by Activision.