Difference between revisions of "Thunder Force II/Region coding"
From Sega Retro
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| ntscu_state=yes | | ntscu_state=yes | ||
| pal_state=partial | | pal_state=partial | ||
+ | | pal_speed=no | ||
| pal_music=yes | | pal_music=yes | ||
| pal_fullscreen=no | | pal_fullscreen=no | ||
}} | }} | ||
{{RegionCodeTable| | {{RegionCodeTable| | ||
− | | romregion=NTSC-U | + | | romregion=NTSC-U/PAL |
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| ntscj_image=ThunderForceII MD JP TitleScreen.png | | ntscj_image=ThunderForceII MD JP TitleScreen.png | ||
| ntscu_image=ThunderForceII MDTitleScreen.png | | ntscu_image=ThunderForceII MDTitleScreen.png | ||
Line 31: | Line 21: | ||
| ntscu_state=yes | | ntscu_state=yes | ||
| pal_state=partial | | pal_state=partial | ||
+ | | pal_speed=no | ||
| pal_music=yes | | pal_music=yes | ||
| pal_fullscreen=no | | pal_fullscreen=no |
Latest revision as of 18:18, 10 February 2024
- Back to: Thunder Force II.
NTSC-J ROM
NTSC-J console |
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Works as expected. |
NTSC-U console |
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Works as expected. |
PAL console |
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Partially optimised.
|
NTSC-U/PAL ROM
NTSC-J console |
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Works as expected. |
NTSC-U console |
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Works as expected. |
PAL console |
---|
Partially optimised.
|
Thunder Force II | |
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