Difference between revisions of "Thunder Force II/Region coding"
From Sega Retro
(NTSC-U and PAL ROMs are the same) |
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Line 9: | Line 9: | ||
| ntscu_state=yes | | ntscu_state=yes | ||
| pal_state=partial | | pal_state=partial | ||
+ | | pal_speed=no | ||
| pal_music=yes | | pal_music=yes | ||
| pal_fullscreen=no | | pal_fullscreen=no | ||
Line 20: | Line 21: | ||
| ntscu_state=yes | | ntscu_state=yes | ||
| pal_state=partial | | pal_state=partial | ||
+ | | pal_speed=no | ||
| pal_music=yes | | pal_music=yes | ||
| pal_fullscreen=no | | pal_fullscreen=no |
Latest revision as of 18:18, 10 February 2024
- Back to: Thunder Force II.
NTSC-J ROM
NTSC-J console |
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Works as expected. |
NTSC-U console |
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Works as expected. |
PAL console |
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Partially optimised.
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NTSC-U/PAL ROM
NTSC-J console |
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Works as expected. |
NTSC-U console |
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Works as expected. |
PAL console |
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Partially optimised.
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Thunder Force II | |
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