Difference between revisions of "Katsuyuki Shigihara"
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==Interviews== | ==Interviews== |
Latest revision as of 11:34, 5 July 2024
Katsuyuki Shigihara |
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Employment history: |
Role(s): Designer |
This teeny-tiny article needs some work. You can help us by expanding it.
Katsuyuki Shigihara.
Production history
- Sonic Colours (Wii; 2010) — Level Designers
- Sonic Generations (Steam; 2011) — Game Designers
- Sonic Generations (Windows PC; 2011) — Game Designers
- Sonic Generations (Xbox 360; 2011) — Game Designers
- Sonic Generations (PlayStation 3; 2011) — Game Designers
- Sonic Generations (Nintendo 3DS; 2011) — Special Thanks
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (Wii U; 2013) — Game Designers
- Mario & Sonic at the Rio 2016 Olympic Games (Wii U; 2016) — Game Designer
- Olympic Games Tokyo 2020 - The Official Video Game (PlayStation 4; 2019) — Lead Game Designers
- Mario & Sonic at the Olympic Games Tokyo 2020 (Nintendo Switch; 2019) — Game Designers
- Sonic Colours: Ultimate (Xbox One; 2021) — Level Designers
- Sonic Colours: Ultimate (PlayStation 4; 2021) — Level Designers
- Sonic Colours: Ultimate (Nintendo Switch; 2021) — Level Designers
- Sonic Colours: Ultimate (Epic Games Store; 2021) — Level Designers
- Sonic Origins (PlayStation 4; 2022) — Director
- Sonic Origins (PlayStation 5; 2022) — Director
- Sonic Origins (Xbox One; 2022) — Director
- Sonic Origins (Nintendo Switch; 2022) — Director
- Sonic Colours: Ultimate (Steam; 2023) — Level Designers
Interviews
No results
Some or all of the following content should be mirrored on Sega Retro (or Retro CDN). |
Photographs
- Main article: Photos of Katsuyuki Shigihara