Difference between revisions of "Chris Porter"
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==Production history== | ==Production history== |
Latest revision as of 12:15, 5 July 2024
Chris Porter |
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Employment history: |
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Chris Porter.
Production history
- Sonic Generations (Nintendo 3DS; 2011) — Design Director
- Sonic the Hedgehog 4 Episode II (Xbox 360; 2012) — Design Director
- Super Monkey Ball: Banana Splitz (PlayStation Vita; 2012) — Game Design Director
- Hell Yeah! Wrath of the Dead Rabbit (Steam; 2012) — Design Director
- The Cave (Steam; 2013) — Design Director
- Aliens: Colonial Marines (Windows PC; 2013) — Design Director
- Sonic Lost World (Wii U; 2013) — Design Director
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (Wii U; 2013) — Design Director
- Sonic Boom: Shattered Crystal (Nintendo 3DS; 2014) — Design Director
- Sonic Boom: Rise of Lyric (Wii U; 2014) — Design Director
- Sonic Boom: Fire & Ice (Nintendo 3DS; 2016) — Design Director