Difference between revisions of "Astro Defence"
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| publisher=[[Timegate Software]] | | publisher=[[Timegate Software]] | ||
| developer=[[Timegate Software]] | | developer=[[Timegate Software]] | ||
− | | | + | | players=1 |
+ | | genre=Shoot-'em-up | ||
| releases={{releasesSG | | releases={{releasesSG | ||
| sc_date_nz=1984 | | sc_date_nz=1984 | ||
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}} | }} | ||
}} | }} | ||
− | '''''{{PAGENAME}}''''' is an arcade game developed and published by [[Timegate Software]] for the [[SC-3000]] on cassette in New Zealand. The | + | '''''{{PAGENAME}}''''' is an arcade game developed by [[Shayne Burbery]] and published by [[Timegate Software]] for the [[SC-3000]] on cassette in New Zealand. The game was inspired by the arcade game [[wikipedia:Star_Wars_(1983_video_game)|Star Wars]]. |
− | {{PAGENAME}} is featured on the SC-3000 Survivors [[Multicart MkII]]. | + | ''{{PAGENAME}}'' is featured on the SC-3000 Survivors ''[[Multicart MkII]]''. |
− | == | + | ==Plot== |
− | + | As the sole survivor of the earth Battle Ship Universe you must try and destroy the vicious Zarrog fleet before they destroy you. All you have left is your trusty Hi-Cannon. Your heart is heavy, you are full of vengeance for your lost comrades, but somehow deep inside you, you know it's a matter of time. The shields of you Hi-Cannon cannot withstand more than 20 hits in a row, but you fight on dauntless, knowing that all the training you have every undertaken has been to prepare you for Now. This moment if you can take enough of them with you then the Universe's sister ship Galaxy may stand a chance. The thought suddenly occurs to you - no-one will ever know of your conflict. No - the fire shield ration analyser will stay intact after the battle and the people will know of your deeds - posthumous promotion, speeches, statues, who knows maybe you will go down in history as the hero you really are. Suddenly with that though you take on the vicious Zarrogs with renewed ferver. They will pay! | |
==Screenshots== | ==Screenshots== | ||
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Astro Defence Description.png | Astro Defence Description.png | ||
</gallery> | </gallery> | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==Physical scans== | ==Physical scans== | ||
− | {{ratings | + | {{ratings|SC}} |
− | | | ||
− | |||
− | |||
− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=SC-3000 | | console=SC-3000 | ||
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==References== | ==References== | ||
− | <references/> | + | <references /> |
Latest revision as of 03:44, 15 July 2024
Astro Defence | ||||||||||
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System(s): SC-3000 | ||||||||||
Publisher: Timegate Software | ||||||||||
Developer: Timegate Software | ||||||||||
Genre: Shoot-'em-up | ||||||||||
Number of players: 1 | ||||||||||
|
Astro Defence is an arcade game developed by Shayne Burbery and published by Timegate Software for the SC-3000 on cassette in New Zealand. The game was inspired by the arcade game Star Wars.
Astro Defence is featured on the SC-3000 Survivors Multicart MkII.
Plot
As the sole survivor of the earth Battle Ship Universe you must try and destroy the vicious Zarrog fleet before they destroy you. All you have left is your trusty Hi-Cannon. Your heart is heavy, you are full of vengeance for your lost comrades, but somehow deep inside you, you know it's a matter of time. The shields of you Hi-Cannon cannot withstand more than 20 hits in a row, but you fight on dauntless, knowing that all the training you have every undertaken has been to prepare you for Now. This moment if you can take enough of them with you then the Universe's sister ship Galaxy may stand a chance. The thought suddenly occurs to you - no-one will ever know of your conflict. No - the fire shield ration analyser will stay intact after the battle and the people will know of your deeds - posthumous promotion, speeches, statues, who knows maybe you will go down in history as the hero you really are. Suddenly with that though you take on the vicious Zarrogs with renewed ferver. They will pay!
Screenshots
Magazine articles
- Main article: Astro Defence/Magazine articles.
Physical scans
Sega Retro Average | |||||||||
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|
75 | |
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Based on 1 review |
References
- ↑ Computer Input, "September 1984" (NZ; 1984-xx-xx), page 28