Difference between revisions of "ResQ"
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| publisher=[[Psygnosis]] | | publisher=[[Psygnosis]] | ||
| developer=[[Tempest Software]] | | developer=[[Tempest Software]] | ||
+ | | support={{company|[[Krisalis Software]]|role=audio}} | ||
| system=[[Sega Mega Drive]] | | system=[[Sega Mega Drive]] | ||
| romsize=1MB | | romsize=1MB | ||
− | | sounddriver= | + | | sounddriver=[[Krisalis sound driver]] |
| peripherals= | | peripherals= | ||
| players=1 | | players=1 | ||
| genre=Action | | genre=Action | ||
+ | | cancelledstate=Late | ||
| status=Prototype dumped | | status=Prototype dumped | ||
− | | date=Autumn 1994{{ | + | | date={{MissedRelease|MD|Spring 1994{{magref|mega|18|93}}{{magref|gi|15|50}}}} |
+ | {{MissedRelease|MD|Autumn 1994{{magref|mega|19|8}}}} | ||
+ | {{MissedRelease|MD|1994-10{{magref|megapower|16|6}}}} | ||
+ | {{MissedRelease|MD|1994-11{{magref|segapower|58|14}}}} | ||
}} | }} | ||
{{sub-stub}}'''''ResQ''''' is an unreleased [[Sega Mega Drive]] developed by [[Tempest Software]] and set to be published by [[Psygnosis]]. It is a 2D action game with both space ship and on-foot segments. Had it been released, ''ResQ'' would have been an exclusive title for the Mega Drive. | {{sub-stub}}'''''ResQ''''' is an unreleased [[Sega Mega Drive]] developed by [[Tempest Software]] and set to be published by [[Psygnosis]]. It is a 2D action game with both space ship and on-foot segments. Had it been released, ''ResQ'' would have been an exclusive title for the Mega Drive. | ||
Line 50: | Line 55: | ||
*'''Graphics By:''' Jason Backhouse | *'''Graphics By:''' Jason Backhouse | ||
*'''Bonus Stage By:''' Bill Pullan | *'''Bonus Stage By:''' Bill Pullan | ||
− | *'''Music and FX By:''' Matt Furniss and Shaun Hollingworth of [[Krisalis]] | + | *'''Music and FX By:''' [[Matt Furniss]] and [[Shaun Hollingworth]] of [[Krisalis]] |
*'''Produced By:''' [[Psygnosis]] | *'''Produced By:''' [[Psygnosis]] | ||
+ | | console=MD | ||
}} | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==ROM dump status== | ==ROM dump status== | ||
− | {{romtable| | + | {{ratings|MD}} |
+ | {{romtable|unreleased=yes| | ||
{{rom|MD|crc32=558e35e0|md5=cb08de736dcb0d2baf14dc728a792644|sha1=f572443bd1e0cf956c87e6cd925412cb0f35045f|size=1MB|date=1993|prototype=yes|file=ResQ (prototype).7z}} | {{rom|MD|crc32=558e35e0|md5=cb08de736dcb0d2baf14dc728a792644|sha1=f572443bd1e0cf956c87e6cd925412cb0f35045f|size=1MB|date=1993|prototype=yes|file=ResQ (prototype).7z}} | ||
}} | }} | ||
− | |||
− | |||
− | |||
==References== | ==References== | ||
<references /> | <references /> |
Latest revision as of 06:23, 5 August 2024
ResQ |
---|
System(s): Sega Mega Drive |
Publisher: Psygnosis |
Developer: Tempest Software |
Supporting companies: Krisalis Software (audio) |
Planned release date(s): Spring 1994[1][2], Autumn 1994[3], 1994-10[4], 1994-11[5] |
Genre: Action |
Number of players: 1 |
State before cancellation: Late in development |
Status of prototype(s): Prototype dumped |
Sound driver: Krisalis sound driver |
This teeny-tiny article needs some work. You can help us by expanding it.
ResQ is an unreleased Sega Mega Drive developed by Tempest Software and set to be published by Psygnosis. It is a 2D action game with both space ship and on-foot segments. Had it been released, ResQ would have been an exclusive title for the Mega Drive.
Psygnosis cancelled ResQ very close to release for unknown reasons. It was reportedly programmed on 486 DOS PCs, with the artwork produced with Deluxe Paint II and III on Amiga 1200s. A prototype has since been unearthed, with an internal copyright date of 1993.
Notably, ResQ's bonus stages are depicted as third-person on-the-rails shooting segments which involve primitive 3D polyons, similar to the Super Nintendo's Star Fox.
Level Codes
- Mines 1: START
- Mines 2: FLAIS
- Mines 3: FSWKM
- Mines 4: TWSFS
- Mines 5: MWKYA
- Mines 6: TIACB
- 3D Stage: PHGAC
- Techno 1: JIAFL
- Techno 2: WRMRS
- Techno 3: TLIFH
- Techno 4: BLWVM
- Techno 5: DDKAG
- 3D Stage: IHIBA
- Caves 1: POAPV
- Caves 2: JDHAC
- Caves 3: TAPAP
- Caves 4: BCAFA
- Caves 5: TBMAS
- 3D Stage: SHCIB
- City 1: BOARF
- City 2: DASMD
- City 3: TFIAT
- Alien World: PSSYC
Production credits
- Program By: Pete Featherstone
- Graphics By: Jason Backhouse
- Bonus Stage By: Bill Pullan
- Music and FX By: Matt Furniss and Shaun Hollingworth of Krisalis
- Produced By: Psygnosis
Magazine articles
- Main article: ResQ/Magazine articles.
ROM dump status
Sega Retro Average | |||||||||
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|
50 | |
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Based on 1 review |
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
1MB | 1993 | (382 kB) (info) | Page |
References
- ↑ Mega, "March 1994" (UK; 1994-02-17), page 93
- ↑ Game Informer, "March/April 1994" (US; 1994-0x-xx), page 50
- ↑ Mega, "April 1994" (UK; 1994-03-17), page 8
- ↑ Mega Power, "November 1994" (UK; 1994-10-20), page 6
- ↑ Sega Power, "September 1994" (UK; 1994-08-04), page 14
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 248