Difference between revisions of "NFL Full Contact"

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| publisher=[[Konami]]
 
| publisher=[[Konami]]
 
| developer=[[Robin Antonick Games]]
 
| developer=[[Robin Antonick Games]]
 +
| licensor=[[National Football League]], [[National Football League Players Association]]
 
| system=[[Sega Saturn]]
 
| system=[[Sega Saturn]]
| romsize=
 
 
| sounddriver=
 
| sounddriver=
 
| peripherals=
 
| peripherals=
 
| players=1
 
| players=1
 
| genre=Sports
 
| genre=Sports
| date=1995, 1996-08{{fileref|SegaMagazin DE 33.pdf|page=18}}
+
| date={{MissedRelease|SAT|1995}}
 +
{{MissedRelease|SAT|1996-01{{fileref|SegaFY1997BrandReview US.pdf|page=93}}}}
 +
{{MissedRelease|SAT|1996-08{{magref|segamagazin|33|18}}}}
 +
{{MissedRelease|SAT|1996-12{{magref|ig|6|43}}}}
 +
| esrb=rp
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''' is an American football game for the PlayStation.
+
{{sub-stub}}'''''{{PAGENAME}}''''' is an American football game for the [[PlayStation]].
  
A [[Sega Saturn]] version of this game was planned but was cancelled, despite being advertised and according to several sources, actually "released".
+
A [[Sega Saturn]] version of this game was planned but was cancelled, despite being advertised and according to several sources, actually "released"{{magref|igf|0209|45}}.
  
According to programmer David Brumbaugh however, the Saturn version was cancelled fairly early on as Sega's Saturn development tools were not considered good enough{{ref|http://playstationmuseum.com/review/nfl-full-contact/}}. The PlayStation version was artifically delayed until late 1996 (despite being largely completed a year prior).
+
According to programmer David Brumbaugh however, the Saturn version was cancelled fairly early on as Sega's Saturn development tools were not considered good enough{{ref|https://playstationmuseum.com/SLUS00047.html}}. The PlayStation version was artifically delayed until late 1996 (despite being largely completed a year prior).
  
 
==Magazine articles==
 
==Magazine articles==
[[Category:Split magazine articles]]<gallery>
+
{{mainArticle|{{PAGENAME}}/Magazine articles}}
GamePro US TheCuttingEdge 1996 Spring.pdf|page=130|Saturn version mentioned as "available now" in ''The Cutting Edge'', Spring 1996
 
</gallery>
 
  
 
==Promotional material==
 
==Promotional material==
 
{{gallery
 
{{gallery
 +
|{{galleryPrintAd
 +
|nextgeneration|11|73
 +
|videogamesus|82|25
 +
|gameplayers|0811|29
 +
}}
 
|{{GalleryPrintAd
 
|{{GalleryPrintAd
|TipsandTricks US 011.pdf|tat|11|54-55
+
|tat|11|54-55
 +
|gamepro|tce|22
 
}}
 
}}
 
}}
 
}}
 +
 +
==Artwork==
 +
<gallery>
 +
NFLFullContact Saturn US Box Prototype.jpg|US prototype box art
 +
</gallery>
  
 
==References==
 
==References==
<references />
+
<references/>

Revision as of 13:18, 26 August 2024

Notavailable.svg
NFL Full Contact
System(s): Sega Saturn
Publisher: Konami
Developer: Robin Antonick Games
Licensor: National Football League, National Football League Players Association
Planned release date(s): 1995, 1996-01[1], 1996-08[2], 1996-12[3]
Genre: Sports
Number of players: 1

This teeny-tiny article needs some work. You can help us by expanding it.


NFL Full Contact is an American football game for the PlayStation.

A Sega Saturn version of this game was planned but was cancelled, despite being advertised and according to several sources, actually "released"[4].

According to programmer David Brumbaugh however, the Saturn version was cancelled fairly early on as Sega's Saturn development tools were not considered good enough[5]. The PlayStation version was artifically delayed until late 1996 (despite being largely completed a year prior).

Magazine articles

Main article: NFL Full Contact/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Next Generation (US) #11: "November 1995" (1995-10-24)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Tips & Tricks (US) #11: "Volume III, Issue 1: January 1996" (199x-xx-xx)
also published in:
  • GamePro (US) #tce: "The Cutting Edge: Spring 1996" (1996-xx-xx)[8]
Logo-pdf.svg

Artwork

References