Difference between revisions of "Art Alive!"
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==Physical Scans== | ==Physical Scans== | ||
− | <gallery> | + | <gallery perrow="2"> |
Image:ArtAlive md us cover.jpg|US cover | Image:ArtAlive md us cover.jpg|US cover | ||
Image:ArtAlive md us cart.jpg|US cart | Image:ArtAlive md us cart.jpg|US cart | ||
Image:Artalive md eu cover.jpg|EU cover | Image:Artalive md eu cover.jpg|EU cover | ||
Image:ArtAlive md eu cart.jpg|EU cart | Image:ArtAlive md eu cart.jpg|EU cart | ||
− | Image:ArtAlive md jp | + | Image:ArtAlive md jp cover.jpg|JP front cover |
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File:Art Alive MD JP Cart.jpg|JP cart | File:Art Alive MD JP Cart.jpg|JP cart | ||
</gallery> | </gallery> |
Revision as of 23:30, 7 April 2010
Art Alive! |
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System(s): Sega Mega Drive/Genesis |
Publisher: Sega |
Developer: Sega |
Genre: Educational |
Art Alive! is a Sega Mega Drive/Genesis Mario Paint clone made in 1991. With the start of the game, you are given a blank canvas, so to speak, and it's your job to fill it in. There are various tools you can use to do the job with. There's a pencil for drawing single lines and there's even a button for drawing a circle. It's similar to MS Paint in that you just press the button where you want the circle to start, then move the cursor over to where you want the circle to end. Now just press the button again to confirm this circle. The button cancels the circle, and deletes it from the screen. In addition, several stamps (like those seen in Wacky Worlds) of various Sega characters like Sonic the Hedgehog can be placed and animated throughout the picture.
With the help of emulators or a VCR, images created in Art Alive! can be saved for later viewing.
Technical Information
ROM Size: 128KB
Sound Engine: Unknown
Graphics: Unknown
Physical Scans
- ArtAlive md jp cover.jpg
JP front cover