Difference between revisions of "Tim Skelly"
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+ | {{sub-stub}}'''{{PAGENAME}}''' is a video game designer and programmer who worked for Cinematronics from 1978-1981. After leaving Cinematronics he worked for Gremlin briefly before switching to Gottlieb. Later on he switched to Incredible Technologies, then Microsoft. | ||
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*[[sonic:Tim Skelly interview by ICEknight (August 2004)|Tim Skelly interview by ICEknight (August 2004)]] | *[[sonic:Tim Skelly interview by ICEknight (August 2004)|Tim Skelly interview by ICEknight (August 2004)]] | ||
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Revision as of 16:48, 23 March 2017
Tim Skelly |
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Role(s): Artist |
This teeny-tiny article needs some work. You can help us by expanding it.
Tim Skelly is a video game designer and programmer who worked for Cinematronics from 1978-1981. After leaving Cinematronics he worked for Gremlin briefly before switching to Gottlieb. Later on he switched to Incredible Technologies, then Microsoft.
Production history
- Championship Wrestling (1986) — Creator
- Winter Games (1987) — Amiga conversion
- The Three Stooges (1987) – Design
- Sonic the Hedgehog 2 (1992) — Special Stage Art and CG