Difference between revisions of "Prototype"
From Sega Retro
Scarred Sun (talk | contribs) |
Scarred Sun (talk | contribs) m (Reverted edits by 189.156.81.181 (Talk); changed back to last version by Scarred Sun) |
||
Line 19: | Line 19: | ||
[[Category:Definitions]] | [[Category:Definitions]] | ||
[[Category:Prereleases| ]] | [[Category:Prereleases| ]] | ||
− | |||
− |
Revision as of 10:19, 17 July 2007
A prototype is a stage of design before the final one. Prototype video games are created during development for playtesting and bug reporting purposes. Usually, a prototype game doesn't leave the developers' offices, but occasionally one finds its way out and onto the internet.
Contents
Prototypical stages
- Alpha - the first or a very early build, demonstrating the game's engine with one or two levels.
- Beta - bearing some resemblance to the final game, often containing bugs or missing features.
- Release candidate / prerelease - outwardly identical to the final game, but may contain minor bugs which have yet to be fixed. Prereleases are often sent to journalists to preview/review, and are sometimes released as demo or shareware software.
Examples of well-known prototypes
Available on the internet
- Sonic the Hedgehog 2 (drx Beta) (Sega Mega Drive/Genesis)
- Sonic the Hedgehog 2 (Wai Beta) (Sega Mega Drive/Genesis)
- CD Sonic the Hedgehog (Sega Mega CD)
- Sonic Crackers (Sega Mega Drive/Genesis)
- Sonic 3D (Sega Mega Drive/Genesis)