Difference between revisions of "Prototype"
From Sega Retro
old>SMTP m (→Examples of well-known prototypes: Moved Xtreme to Available, though should probably put Other Xtreme versions in unavailable) |
old>Hivebrain m (recat) |
||
Line 15: | Line 15: | ||
* ''[[Sonic X-treme]]'' ([[Sega Saturn]]) | * ''[[Sonic X-treme]]'' ([[Sega Saturn]]) | ||
− | [[Category: | + | [[Category:General Interest]] |
[[Category:Prereleases| ]] | [[Category:Prereleases| ]] |
Revision as of 18:57, 18 August 2007
A prototype is a stage of design before the final one. Prototype video games are created during development for playtesting and bug reporting purposes. Usually, a prototype game doesn't leave the developers' offices, but occasionally one finds its way out and onto the internet.
Prototypical stages
- Alpha - the first or a very early build, demonstrating the game's engine with one or two levels.
- Beta - bearing some resemblance to the final game, often containing bugs or missing features.
- Release candidate / prerelease - outwardly identical to the final game, but may contain minor bugs which have yet to be fixed. Prereleases are often sent to journalists to preview/review, and are sometimes released as demo or shareware software.
Examples of well-known prototypes
Available on the internet
- Sonic the Hedgehog 2 (drx Beta) (Sega Mega Drive/Genesis)
- Sonic the Hedgehog 2 (Wai Beta) (Sega Mega Drive/Genesis)
- CD Sonic the Hedgehog (Sega Mega CD)
- Sonic Crackers (Sega Mega Drive/Genesis)
- Sonic 3D (Sega Mega Drive/Genesis)
- Sonic X-treme (Sega Saturn)