Difference between revisions of "Prototype"
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* ''[[Sonic the Hedgehog 2 Early Prototype|Sonic the Hedgehog 2 (drx Beta)]]'' ([[Sega Mega Drive/Genesis]]) | * ''[[Sonic the Hedgehog 2 Early Prototype|Sonic the Hedgehog 2 (drx Beta)]]'' ([[Sega Mega Drive/Genesis]]) | ||
* ''[[Sonic 2 Beta|Sonic the Hedgehog 2 (Wai Beta)]]'' ([[Sega Mega Drive/Genesis]]) | * ''[[Sonic 2 Beta|Sonic the Hedgehog 2 (Wai Beta)]]'' ([[Sega Mega Drive/Genesis]]) | ||
− | * ''[[ | + | * ''[[Sonic the Hedgehog CD build 510]]'' ([[Sega CD|Sega Mega CD]]) |
* ''[[Sonic Crackers]]'' (Sega Mega Drive/Genesis) | * ''[[Sonic Crackers]]'' (Sega Mega Drive/Genesis) | ||
* ''[[Sonic 3D Beta|Sonic 3D]]'' (Sega Mega Drive/Genesis) | * ''[[Sonic 3D Beta|Sonic 3D]]'' (Sega Mega Drive/Genesis) |
Revision as of 11:17, 2 April 2008
A prototype is a stage of design before the final one. Prototype video games are created during development for playtesting and bug reporting purposes. Usually, a prototype game doesn't leave the developers' offices, but occasionally one finds its way out and onto the internet.
Prototypical stages
- Alpha - the first or a very early build, demonstrating the game's engine with one or two levels.
- Beta - bearing some resemblance to the final game, often containing bugs or missing features.
- Release candidate / prerelease - outwardly identical to the final game, but may contain minor bugs which have yet to be fixed. Prereleases are often sent to journalists to preview/review, and are sometimes released as demo or shareware software.
Examples of well-known prototypes
Available on the internet
- Sonic the Hedgehog 2 (drx Beta) (Sega Mega Drive/Genesis)
- Sonic the Hedgehog 2 (Wai Beta) (Sega Mega Drive/Genesis)
- Sonic the Hedgehog CD build 510 (Sega Mega CD)
- Sonic Crackers (Sega Mega Drive/Genesis)
- Sonic 3D (Sega Mega Drive/Genesis)
- Sonic X-treme (Sega Saturn)