Difference between revisions of "Doom (32X)/Region coding"

From Sega Retro

Line 30: Line 30:
 
| pal_music=yes
 
| pal_music=yes
 
}}
 
}}
 +
 +
{{Doom32XOmni}}

Revision as of 13:40, 19 January 2019

Back to: Doom (32X).

NTSC-J ROM

Notavailable.svg
NTSC-J console
Unknown.
Notavailable.svg
NTSC-U console
Unknown.
Notavailable.svg
PAL console
Unknown.

NTSC-U ROM

Notavailable.svg
NTSC-J console
Unknown.
Notavailable.svg
NTSC-U console
Unknown.
Notavailable.svg
PAL console
Unknown.

PAL ROM

Notavailable.svg
NTSC-J console
Region locked.
Notavailable.svg
NTSC-U console
Region locked.
Notavailable.svg
PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: Yes


Doom (32X)

Doom 32X Title.png

Main page | Comparisons | Maps | Hidden content | Development | Magazine articles | Video coverage | Reception | Region coding | Technical information