Difference between revisions of "Lunar Rescue"
From Sega Retro
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− | ''''' | + | {{sub-stub}}'''''{{PAGENAME}}''''' is a 1973 electro-mechanical arcade game produced by [[Sega]]. The player controls a lunar vehicle across the playfield to make contact with three lunar crash targets on three sides. The targets light up at random, indicating the next space wreck to be rescued. When contact is made with a target, a contact sound is heard, a score is indicated and a flash is seen across the playfield. This game has the same cabinet and basic premise as ''[[Attack]]''. |
==Specifications== | ==Specifications== | ||
− | + | ===Dimensions=== | |
− | + | {{Dimensions|hi=73|wi=32|di=37|diagramsize=150}} | |
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− | == | + | ==Promotional material== |
+ | {{gallery | ||
+ | |{{gitem|Lunarrescue flyer1.jpg|Flyer (front)}} | ||
+ | |{{gitem|Lunarrescue flyer2.jpg|Flyer (back)}} | ||
+ | }} | ||
+ | |||
+ | ==Photo gallery== | ||
<gallery> | <gallery> | ||
Lunarrescue machine1.jpg | Lunarrescue machine1.jpg | ||
− | + | Lunarrescue machine2.jpg|Cabinet | |
− | + | Lunarrescue machine3.jpg|Playfield | |
− | + | Lunarrescue machine4.jpg|Lunar vehicle on playfield | |
− | + | Lunarrescue machine5.jpg|Side cabinet art | |
− | + | Lunarrescue machine6.jpg|Control panel | |
− | + | Lunarrescue machine7.jpg|Free play and reconnect buttons | |
− | + | Lunarrescue machine8.jpg|Controls and playfield | |
− | + | Lunarrescue machine9.jpg|Marquee | |
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</gallery> | </gallery> | ||
==References== | ==References== | ||
− | <references /> | + | <references/> |
Revision as of 08:16, 2 July 2018
Lunar Rescue | |||||||||
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System(s): Electro-mechanical | |||||||||
Publisher: Sega | |||||||||
Developer: Sega | |||||||||
Number of players: 1 | |||||||||
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Lunar Rescue is a 1973 electro-mechanical arcade game produced by Sega. The player controls a lunar vehicle across the playfield to make contact with three lunar crash targets on three sides. The targets light up at random, indicating the next space wreck to be rescued. When contact is made with a target, a contact sound is heard, a score is indicated and a flash is seen across the playfield. This game has the same cabinet and basic premise as Attack.
Specifications
Dimensions
812.8 mm (32")
1.854 m (73")
939.8 mm (37")