Difference between revisions of "Dragonquest"
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{{sub-stub}}'''''{{PAGENAME}}''''' is a text adventure game for [[SC-3000]]. It was released exclusively in Australia. | {{sub-stub}}'''''{{PAGENAME}}''''' is a text adventure game for [[SC-3000]]. It was released exclusively in Australia. | ||
− | == | + | ==Plot== |
− | + | Gather gold from the caves of the Dwarvendelf people. Keep your wits about you, there are many dangerous dragons ready to do their worst. | |
− | + | ==Objective== | |
− | + | The player starts with 35 "fortitude" points, which are spent on actions. Standard actions like moving and firing arrows use up one point, while using a "Magic Cave" (teleport to another dungeon) uses five points. | |
− | |||
+ | The player gets a peek at the map, and must memorise their location and the next few moves. Then the map goes dark, and the player must work from memory until the next glimpse. | ||
+ | |||
+ | The aim is to get to $1000 gold, and then start afresh with extra fortitude and arrows. The player can come across bottomless pits that end in instant death, or dragons that result in the same. Dragons, however, can be attacked with arrows (requireing a random amount each time) and killed. | ||
==Screenshots== | ==Screenshots== | ||
− | == | + | ==Screenshots== |
+ | <gallery> | ||
+ | Dragonquest SC-3000 Screen1.png | ||
+ | </gallery> | ||
==Physical scans== | ==Physical scans== |
Revision as of 22:41, 7 August 2019
Dragonquest | ||||||||||
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System(s): SC-3000 | ||||||||||
Publisher: John Sands Electronics | ||||||||||
Developer: Hercules Gunter | ||||||||||
Genre: Adventure | ||||||||||
Number of players: 1 | ||||||||||
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Dragonquest is a text adventure game for SC-3000. It was released exclusively in Australia.
Plot
Gather gold from the caves of the Dwarvendelf people. Keep your wits about you, there are many dangerous dragons ready to do their worst.
Objective
The player starts with 35 "fortitude" points, which are spent on actions. Standard actions like moving and firing arrows use up one point, while using a "Magic Cave" (teleport to another dungeon) uses five points.
The player gets a peek at the map, and must memorise their location and the next few moves. Then the map goes dark, and the player must work from memory until the next glimpse.
The aim is to get to $1000 gold, and then start afresh with extra fortitude and arrows. The player can come across bottomless pits that end in instant death, or dragons that result in the same. Dragons, however, can be attacked with arrows (requireing a random amount each time) and killed.