Difference between revisions of "Print Club"
From Sega Retro
Line 1: | Line 1: | ||
{{Bob | {{Bob | ||
| bobscreen= | | bobscreen= | ||
− | |||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
| developer=[[Atlus]] | | developer=[[Atlus]] | ||
Line 25: | Line 24: | ||
==Physical scans== | ==Physical scans== | ||
− | {{ | + | {{ScanArcade |
| console=System C2 | | console=System C2 | ||
| region=JP | | region=JP |
Revision as of 19:37, 13 July 2018
Print Club | |||||||||
---|---|---|---|---|---|---|---|---|---|
System(s): Sega System C2 | |||||||||
Publisher: Sega | |||||||||
Developer: Atlus | |||||||||
Genre: ETC | |||||||||
Number of players: 1 | |||||||||
|
This teeny-tiny article needs some work. You can help us by expanding it.
Print Club (プリント倶楽部) is a arcade machine developed as a joint venture between Atlus and Sega and originally released in 1995.
For ¥300, a Print Club machine will take a of a user's face, allow them to customise the image by adding borders or extra graphics, and then print a sheet of 16 2.5x2cm stickers. While relatively basic in design, the concept proved to be extremely popular in Japan, particularly among young girls, to the point where it was considered a cultural phenomenon in the mid-to-late 1990s.
The term "purikura" (プリクラ), used in Japan to collectively describe these machines (both Sega and otherwise), is a shortened version of Atlus/Sega's "Print Club" trademark. Like much of the developed world, photo booths had existed in Japan prior to the release of Print Club, but none were specifically marketed as a form of entertainment.
This original Print Club machine is not thought to have been released outside of Japan.
Photo gallery
Physical scans
System C2, JP | ||||
---|---|---|---|---|