Difference between revisions of "Phantasy Star Collection/Comparisons"
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Note: To simulate more detail, the Game Boy Advance version rapidly changes between two discrete images. This means detail is lost in static screenshots. | Note: To simulate more detail, the Game Boy Advance version rapidly changes between two discrete images. This means detail is lost in static screenshots. | ||
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Latest revision as of 18:59, 18 January 2020
- Back to: Phantasy Star Collection.
Contents
Version comparisons
Phantasy Star
Note: To simulate more detail, the Game Boy Advance version rapidly changes between two discrete images. This means detail is lost in static screenshots.
Title screen
Master System |
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Game Boy Advance |
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Phantasy Star is the only game in the set where all the graphics have been resized for the smaller GBA screen resolution. It is also the only game where the colour palette has not been noticeably lightened to compensate for the console's non-lit screen.
Starting area
Master System |
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Game Boy Advance |
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Phantasy Star II
Title screen
Mega Drive |
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Game Boy Advance |
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Phantasy Star II attempts to use as many of the raw Mega Drive assets as possible, but is forced to scale some elements to fit on the Game Boy Advance's smaller screen.
Name select
Mega Drive |
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Game Boy Advance |
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Most of the text windows are smaller. The fonts are the same, but the with the space between elements is reduced.
Starting area
Mega Drive |
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Game Boy Advance |
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The overworld is much the same as the Mega Drive, just with less viewable at any one time.
Phantasy Star III: Generations of Doom
Title screen
Mega Drive |
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Game Boy Advance |
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The Phantasy Star III conversion is similar to Phantasy Star II, though it hasn't had to resize the title screen.
Starting area
Mega Drive |
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Game Boy Advance |
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In-game the brightened colours are more noticeable.
References
Phantasy Star Collection | |
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Main page | Comparisons | Hidden content | Bugs | Magazine articles | Reception |