Difference between revisions of "Flashgal"
From Sega Retro
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| bobscreen=Flashgal.png | | bobscreen=Flashgal.png | ||
| publisher=[[Sega]] | | publisher=[[Sega]] | ||
− | | developer=[[ | + | | developer=[[Kyugo]] |
| system=[[Kyugo]] arcade hardware | | system=[[Kyugo]] arcade hardware | ||
| genre=Action | | genre=Action | ||
| releases={{releasesArcade | | releases={{releasesArcade | ||
| arcade_date_jp=1985-11{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=82}} | | arcade_date_jp=1985-11{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=82}} | ||
+ | | arcade_date_us=1985 | ||
}} | }} | ||
}} | }} | ||
− | {{sub-stub}}'''''{{PAGENAME}}''''' (フラッシュギャル) is a 1985 game by [[ | + | {{sub-stub}}'''''{{PAGENAME}}''''' (フラッシュギャル) is a 1985 game by [[Kyugo]]. The game was published by [[Sega]] in Japan and Romstar in the USA.{{ref|https://www.gamesdatabase.org/Media/SYSTEM/Arcade/Marquee/big/Flashgal_-_1985_-_Sega.jpg}} |
You play as the hero Flashgal as she moves around town beating up bad guys. The screen almost constantly scrolls to the right and enemies can come from both directions of the screen, so quick responses are somewhat necessary. There are also various obstacles, such as cats and spinning tires, that must be dodged by jumping. | You play as the hero Flashgal as she moves around town beating up bad guys. The screen almost constantly scrolls to the right and enemies can come from both directions of the screen, so quick responses are somewhat necessary. There are also various obstacles, such as cats and spinning tires, that must be dodged by jumping. |
Revision as of 07:55, 10 May 2020
Flashgal | |||||||||||||
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System(s): Kyugo arcade hardware | |||||||||||||
Publisher: Sega | |||||||||||||
Developer: Kyugo | |||||||||||||
Genre: Action | |||||||||||||
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Flashgal (フラッシュギャル) is a 1985 game by Kyugo. The game was published by Sega in Japan and Romstar in the USA.[2]
You play as the hero Flashgal as she moves around town beating up bad guys. The screen almost constantly scrolls to the right and enemies can come from both directions of the screen, so quick responses are somewhat necessary. There are also various obstacles, such as cats and spinning tires, that must be dodged by jumping.