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− | superscaler game liker
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− | =logs i guess=
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− | ==games that use SGL==
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− | there's a ton of games that seem to use SGL that aren't listed, and it's pretty easy to find out if they do. open up a hex editor and try to search for "GFS_SGL" or just anything in general that references the *library* SGL. try to make sure it's not just binary data that just so happens to have the string SGL in it, though.
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− | here's some games i found that have used SGL. it's incomplete
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− | {|class="wikitable"
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− | !Name
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− | !Version
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− | !Release year
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− | |-
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− | |''[[Radiant Silvergun]]'' || GFS_SGL Version 2.14 1997-04-11 || 1998
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− | |-
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− | |''[[Battle Garegga]]'' || GFS_SGL Version 2.11 1996-03-21 || 1998
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− | |-
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− | |''[[Dodonpachi]]'' || GFS_SGL Version 2.12 1996-12-04 || 1997
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− | |-
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− | |''[[Fighting Vipers]]'' || 2.1 || 1996
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− | |-
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− | |''[[NiGHTS into Dreams]]'' || Unknown || 1996
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− | |-
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− | |''[[Virtua Cop]]'' || Unknown || 1995
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− | |-
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− | |''[[Virtua Fighter 2]]'' || Unknown || 1995
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− | |}
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