Difference between revisions of "Side Pocket/Region coding"
From Sega Retro
Scarred Sun (talk | contribs) |
(NTSC-J ROM is different from the NTSC-U ROM) |
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{{RegionCodeTable| | {{RegionCodeTable| | ||
− | | romregion=NTSC-J | + | | romregion=NTSC-J |
+ | | ntscj_image=SidePocket MD JP TitleScreen PAL.png | ||
+ | | ntscu_image=SidePocket MD US TitleScreen NTSCJ.png | ||
+ | | pal_image=SidePocket MD EU TitleScreen NTSCJ.png | ||
+ | | ntscj_state=yes | ||
+ | | ntscu_state=yes | ||
+ | | pal_state=partial | ||
+ | | pal_fullscreen=yes | ||
+ | | pal_music=no | ||
+ | | pal_desc=Menus still have borders at the bottom of the screen, only some music is optimised. | ||
+ | }} | ||
+ | {{RegionCodeTable| | ||
+ | | romregion=NTSC-U | ||
| ntscj_image=SidePocket MDTitleScreen.png | | ntscj_image=SidePocket MDTitleScreen.png | ||
| ntscu_image=SidePocket MD US TitleScreen.png | | ntscu_image=SidePocket MD US TitleScreen.png |
Latest revision as of 21:10, 24 November 2022
- Back to: Side Pocket.
NTSC-J ROM
NTSC-J console |
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Works as expected. |
NTSC-U console |
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Works as expected. |
PAL console |
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Partially optimised.
Menus still have borders at the bottom of the screen, only some music is optimised. |
NTSC-U ROM
NTSC-J console |
---|
Works as expected. |
NTSC-U console |
---|
Works as expected. |
PAL console |
---|
Partially optimised.
Menus still have borders at the bottom of the screen, only some music is optimised. |
PAL ROM
NTSC-J console |
---|
Works as expected. |
NTSC-U console |
---|
Works as expected. |
PAL console |
---|
Partially optimised.
Menus still have borders at the bottom of the screen. |
Side Pocket | |
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