Difference between revisions of "Virtual Console"

From Sega Retro

m
Line 1: Line 1:
 
'''Virtual Console''' is the name for the emulation service provided to [[Nintendo Wii|Wii]] users. It allows players to purchase and download games by browsing a specialized section of the Wii Shop Channel. This requires the user to connect to the internet, and to also purchase Wii points beforehand to make the purchase. Games downloaded are stored on the 512 flash memory built into the system. From there games can be transferred to a memory card, but can not be played directly from the memory card. Games on the memory card can be transfered back to the Wii it came from, but not to another system.
 
'''Virtual Console''' is the name for the emulation service provided to [[Nintendo Wii|Wii]] users. It allows players to purchase and download games by browsing a specialized section of the Wii Shop Channel. This requires the user to connect to the internet, and to also purchase Wii points beforehand to make the purchase. Games downloaded are stored on the 512 flash memory built into the system. From there games can be transferred to a memory card, but can not be played directly from the memory card. Games on the memory card can be transfered back to the Wii it came from, but not to another system.
  
Games available come from a variety of systems including: [[Nintendo]]'s [[Nintendo Entertainment System|NES]] and [[Super Nintendo Entertainment System|Super NES]] and Nintendo 64, [[Sega]]'s [[Sega Master System|Master System]] and [[Sega Mega Drive|Mega Drive/Genesis]], NEC's TurboGrafx-16 and TurboGrafx-CD, SNK's Neo Geo AES. It also supports region specific consoles such as Commodore 64 (Europe only) and MSX (Japan only).
+
Games available come from a variety of systems including: [[Nintendo]]'s Nintendo Entertainment System and Super NES and Nintendo 64, [[Sega]]'s [[Sega Master System|Master System]] and [[Sega Mega Drive|Mega Drive/Genesis]], NEC's TurboGrafx-16 and TurboGrafx-CD, SNK's Neo Geo AES. It also supports region specific consoles such as Commodore 64 (Europe only) and MSX (Japan only).
  
 
NES and Sega Master System games can play properly with the Wii Remote, but games for other consoles will likely require either a [[GameCube]] controller, or the Classic Controller, which is sold separately.
 
NES and Sega Master System games can play properly with the Wii Remote, but games for other consoles will likely require either a [[GameCube]] controller, or the Classic Controller, which is sold separately.
  
 
[[Category:Post-Sega Consoles]]
 
[[Category:Post-Sega Consoles]]

Revision as of 19:45, 31 March 2010

Virtual Console is the name for the emulation service provided to Wii users. It allows players to purchase and download games by browsing a specialized section of the Wii Shop Channel. This requires the user to connect to the internet, and to also purchase Wii points beforehand to make the purchase. Games downloaded are stored on the 512 flash memory built into the system. From there games can be transferred to a memory card, but can not be played directly from the memory card. Games on the memory card can be transfered back to the Wii it came from, but not to another system.

Games available come from a variety of systems including: Nintendo's Nintendo Entertainment System and Super NES and Nintendo 64, Sega's Master System and Mega Drive/Genesis, NEC's TurboGrafx-16 and TurboGrafx-CD, SNK's Neo Geo AES. It also supports region specific consoles such as Commodore 64 (Europe only) and MSX (Japan only).

NES and Sega Master System games can play properly with the Wii Remote, but games for other consoles will likely require either a GameCube controller, or the Classic Controller, which is sold separately.