Difference between revisions of "Space Gun"
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{{stub}}'''''Space Gun''''' is a 1990 light gun arcade game developed and published by [[Taito]]. It was subsequently brought to a variety of home systems including the [[Sega Master System]] in 1992. | {{stub}}'''''Space Gun''''' is a 1990 light gun arcade game developed and published by [[Taito]]. It was subsequently brought to a variety of home systems including the [[Sega Master System]] in 1992. | ||
− | As expected, the Master System version of the game relies on the [[Light Phaser]]. The objective is to shoot as many aliens as possible without harming the humans or allowing yourself to be killed. The weaker hardware of the Master System version means huge cutbacks are made to the game, with most of | + | As expected, the Master System version of the game relies on the [[Light Phaser]]. The objective is to shoot as many aliens as possible without harming the humans or allowing yourself to be killed. The weaker hardware of the Master System version means huge cutbacks are made to the game, with most of the pseudo-3D effects, digitized voices and two-player support dropped. |
==Physical Scans== | ==Physical Scans== |
Revision as of 23:24, 12 January 2012
Space Gun | |||||
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System(s): Sega Master System | |||||
Publisher: Taito | |||||
Developer: Taito, Cream | |||||
Peripherals supported: Light Phaser | |||||
Genre: Shoot-'em-Up | |||||
Number of players: 1 | |||||
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Space Gun is a 1990 light gun arcade game developed and published by Taito. It was subsequently brought to a variety of home systems including the Sega Master System in 1992.
As expected, the Master System version of the game relies on the Light Phaser. The objective is to shoot as many aliens as possible without harming the humans or allowing yourself to be killed. The weaker hardware of the Master System version means huge cutbacks are made to the game, with most of the pseudo-3D effects, digitized voices and two-player support dropped.