Difference between revisions of "MissedReleasesDisplay"
From Sega Retro
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}} | }} | ||
− | + | #store the data | |
− | + | #add to a string in each MissedRelease | |
− | + | #show that string at the end of this template | |
would have recalled the cargo data but you get UNIQ/QINU problems with references | would have recalled the cargo data but you get UNIQ/QINU problems with references |
Revision as of 16:19, 12 April 2022
This task is unfinished This is a wiki task that requires more thought or peer review. An important issue that needs to be solved, which will appear at the top of Sega Retro:Todo until this message is removed. |
A means of storing "missed" release dates, i.e. precise date (or rough period) that a product was meant to be released on/in before it was delayed.
The idea is to store this data in a cargo table, but this template will only be visible for unreleased games.
I'm making this up as I go along and haven't worked out the specifics yet -Black Squirrel (talk) 16:30, 12 April 2022 (EDT)
- store the data
- add to a string in each MissedRelease
- show that string at the end of this template
would have recalled the cargo data but you get UNIQ/QINU problems with references