Difference between revisions of "MissedReleasesDisplay"
From Sega Retro
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− | <includeonly>{{{1|}}}{{#ifeq:{{{visible|}}}|yes| | + | <includeonly>{{{1|}}}{{#ifeq:{{{visible|}}}|yes|{{#var:MissedReleases_MD}}}}</includeonly><noinclude> |
{{TODO}} | {{TODO}} | ||
A means of storing "missed" release dates, i.e. precise date (or rough period) that a product was meant to be released on/in before it was delayed. | A means of storing "missed" release dates, i.e. precise date (or rough period) that a product was meant to be released on/in before it was delayed. | ||
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{{MissedRelease|MD|1992-03-04{{magref|egm|1|1}}}} | {{MissedRelease|MD|1992-03-04{{magref|egm|1|1}}}} | ||
}} | }} | ||
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+ | |||
#store the data | #store the data |
Revision as of 07:18, 13 April 2022
This task is unfinished This is a wiki task that requires more thought or peer review. An important issue that needs to be solved, which will appear at the top of Sega Retro:Todo until this message is removed. |
A means of storing "missed" release dates, i.e. precise date (or rough period) that a product was meant to be released on/in before it was delayed.
The idea is to store this data in a cargo table, but this template will only be visible for unreleased games.
I'm making this up as I go along and haven't worked out the specifics yet -Black Squirrel (talk) 16:30, 12 April 2022 (EDT)
- store the data
- add to a string in each MissedRelease
- show that string at the end of this template
would have recalled the cargo data but you get UNIQ/QINU problems with references