Difference between revisions of "Virtua Hamster"
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==Development== | ==Development== | ||
− | [[File:VirtuaHamster Quackenbush.jpg|thumb|280px|Designer [[Eric Quackenbush]] demonstrates | + | [[File:VirtuaHamster Quackenbush.jpg|thumb|280px|Designer [[Eric Quackenbush]] demonstrates an early version of ''Virtua Hamster''.]] |
''Virtua Hamster'' was built solely with the 32X in mind, however after the console failed development moved to the [[Sega Saturn]] for a short while before being axed completely. It is also reported that [[Sega of Japan]] were not keen on use of the "Virtua" in the game's name, possibly so that the game was not associated with [[Sega AM2]]'s ''[[Virtua Fighter]]'' and ''[[Virtua Racing]]''. An alternate box mock-up uses the title ''Virtual Hamster'' instead. | ''Virtua Hamster'' was built solely with the 32X in mind, however after the console failed development moved to the [[Sega Saturn]] for a short while before being axed completely. It is also reported that [[Sega of Japan]] were not keen on use of the "Virtua" in the game's name, possibly so that the game was not associated with [[Sega AM2]]'s ''[[Virtua Fighter]]'' and ''[[Virtua Racing]]''. An alternate box mock-up uses the title ''Virtual Hamster'' instead. | ||
Revision as of 22:51, 21 July 2022
Virtua Hamster |
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System(s): Sega 32X, Sega Saturn |
Publisher: Sega |
Developer: David A. Palmer Productions[1] |
Planned release date(s): Autumn 1995[2] |
Genre: Action |
Status of prototype(s): Dumped (32X) |
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Virtua Hamster is a unreleased Sega 32X game. The game was to star a variety of selectable rodents attached to rocket packs who could travel through a series of connected tubes, fighting each other and avoiding various obstacles.
Contents
Gameplay
Virtua Hamster features only one playable character - the hamster Chip - and there is only one empty level (though there are numerous non-moving 3D models of other characters and items dotted around the map). resets the game, and / can be used to move the camera forwards and backwards through the tube. There are also two Sega screens.
Development
Virtua Hamster was built solely with the 32X in mind, however after the console failed development moved to the Sega Saturn for a short while before being axed completely. It is also reported that Sega of Japan were not keen on use of the "Virtua" in the game's name, possibly so that the game was not associated with Sega AM2's Virtua Fighter and Virtua Racing. An alternate box mock-up uses the title Virtual Hamster instead.
History
In August 2009, Ryo Suzuki of SEGASaturno.com dumped an early prototype version of this game.
Magazine articles
- Main article: Virtua Hamster/Magazine articles.
Videos
Artwork
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
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2MB | Cartridge (US) |