Difference between revisions of "Rome: Total War/Changelog"

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Latest revision as of 13:52, 7 August 2024

Back to: Rome: Total War.

iOS: 1.10.5

• Fixes a number of minor issues

iOS: 1.10.4

• Range markers that show missile units' firing distance can now be toggled on or off in the Battle Options menu
• Fixes a number of minor issues

iOS: 1.10.3

• Adds 8 more playable factions to the game (unlockable via the Unlock All Factions option in the Settings app)
• Adds a range marker feature that shows the firing distance of missile units
• Adds support for both landscape orientations on the iPhone X, XS, XS Max and XR
• Players can now order grouped units to travel to their target location at a uniform pace
• Optimises graphics and UI for the 11" iPad Pro (3rd generation)

iOS: 1.9.4

• iPad Pro (3rd generation, 2018) is now officially supported

iOS: 1.9.3

• Fixes a crash after receiving a phone or FaceTime call in iOS 12
• 'Contact Support' email template now recognises the iPhone XR, iPhone XS and iPhone XS Max

iOS: 1.9.2

• iPhone XS and iPhone XS Max are now officially supported
• Further improvements to stability
• Fixes a number of minor issues

iOS: 1.9.1

• Manual Camera Tilt mode - drag with two fingers to tilt the camera (can be enabled/disabled via in-game options)
• Increased zoom-in level on Campaign map
• Tap-to-move controls with improved pathfinding for multi-turn journeys
• Track your progress in Historical Battles; receive bronze, silver or gold ratings depending on what difficulty you completed the battle on
• Device battery level now visible on the Campaign Map
• Various UI and stability fixes
• Now supports iPhone
• Adds iPhone-specific UI with context-sensitive buttons
• iPhone only: Card bar can be expanded to display larger unit and building cards (can be triggered manually or set to expand automatically via in-game options)
• iPhone only: Scrolling tooltip ticker; key information scrolls along the panel at the top of the screen
• iPhone only: First Time Help system; help appears automatically whenever you access a new screen or attempt a new action (can be enabled/disabled via in-game options)
• iPhone only: Improved general help system; tap and hold on units and UI elements to see more information
• Increased zoom-out level on Battle map
• iPhone only: Battle UI can be hidden, allowing greater control over unit paths and formations (tap with two fingers to hide/display UI)
• Improved Character Details screen exposes previously hidden stats and retinue effects
• Improved Faction Summary screen provides at-a-glance information on your faction
• Retinue lists; easily track which followers are attached to which characters
• Auto-Merge Units' option to merge depleted units in armies or fleets
• Colour-coded tooltips in Battle mode to easily see positive or negative unit condition
• Improved Battle status info; status info can be toggled to appear above each unit, and shows unit alignment (friendly/hostile), unit type, health, current orders, morale and ammo, along with their current path
• In-game manual for hints and tips on Campaign and Battle play

iOS: 1.7.3

• Adds the option to play the game in Russian
• Adds a new option to the app settings, allowing users to double the size of units on the 3D Battle Map
• Adds 0.5x speed mode to battles
• Further improvements to stability
• Optimises the game for the new 2017 iPad (5th Generation

iOS: 1.5.2

• Adds an option to the Commander menu in battle mode to display your units’ current status and active orders.
• Tapping and holding the Atlas icon on the Campaign map now displays additional settlement, unit and fleet information.
• Controlling the width, depth and facing direction of selected units is now triggered by tapping and holding with two fingers.
• Selected units in battle mode are now highlighted by a higher-contrast glow for improved visibility.
• Increases the distance the camera can be zoomed out in battle mode.
• Further improvements to stability

iOS: 1.5.1

• Improved Battle/Campaign radar map navigation.
• "Tap and hold to view information" is now available on buildings in the Building Browser.
• Generals' speech cutscenes now begin after the player dismisses the Wait/Deploy screen.
• Improved text wrapping in some menu panels, improved Advisor prompts in the Tutorial, and improved general performance and stability

References