Difference between revisions of "Heli-Shooter"
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{{sub-stub}}'''''{{PAGENAME}}''''' (ヘリシューター) is a discrete logic 3D combat flight simulator arcade game developed and published by [[Sega Enterprises, Ltd.]] Released in 1977,{{magref|cb|1977-12-31|200}} it is an evolution of the 1970 Sega arcade game ''[[Jet Rocket]]'', utilizing a CPU microprocessor and more sophisticated screen projection technology. | {{sub-stub}}'''''{{PAGENAME}}''''' (ヘリシューター) is a discrete logic 3D combat flight simulator arcade game developed and published by [[Sega Enterprises, Ltd.]] Released in 1977,{{magref|cb|1977-12-31|200}} it is an evolution of the 1970 Sega arcade game ''[[Jet Rocket]]'', utilizing a CPU microprocessor and more sophisticated screen projection technology. | ||
− | Featuring free-roaming movement above a realistic three-dimensional landscape, ''Heli-Shooter'' is | + | Featuring free-roaming movement above a realistic three-dimensional landscape, ''Heli-Shooter'' is the first 3D open-world game. It also features first-person shooting in a 3D environment, making it one of the earliest 3D first-person shooters. ''Heli-Shooter'' had a spiritual successor in the form of ''[[Thunder Blade]]'' (1987).{{ref|https://bcaweb.bai.ne.jp/miyooo/heli-shooter.html}} |
==Gameplay== | ==Gameplay== |
Revision as of 19:52, 17 November 2024
Heli-Shooter | |||||||||||||
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System(s): Discrete logic arcade | |||||||||||||
Publisher: Sega Enterprises, Ltd. | |||||||||||||
Developer: Sega Enterprises, Ltd. | |||||||||||||
Number of players: 1 | |||||||||||||
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Heli-Shooter (ヘリシューター) is a discrete logic 3D combat flight simulator arcade game developed and published by Sega Enterprises, Ltd. Released in 1977,[1] it is an evolution of the 1970 Sega arcade game Jet Rocket, utilizing a CPU microprocessor and more sophisticated screen projection technology.
Featuring free-roaming movement above a realistic three-dimensional landscape, Heli-Shooter is the first 3D open-world game. It also features first-person shooting in a 3D environment, making it one of the earliest 3D first-person shooters. Heli-Shooter had a spiritual successor in the form of Thunder Blade (1987).[2]
Gameplay
Players sit in a helicopter's cockpit, using a control stick and right and left pedals to control their movement in the sky. The object of the game is to strike enemy targets (shown in red) with missiles. 500 points are awarded for striking enemy planes and 200 points for other targets.
Specifications
Dimensions