Difference between revisions of "Main Page"
From Sega Retro
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− | Welcome to '''Sega Retro''', a | + | Welcome to '''Sega Retro''', a project from the people behind [[sonic:Sonic Retro|Sonic Retro]]. We aim to cover everything possible about Sega from the 1940s to today. We currently are working on [[Special:Statistics|{{NUMBEROFARTICLES}}]] [[Special:Allpages|articles]] and have many more that are [[Special:Wantedpages|requested]] to be worked on. |
While this wiki is designed to help the community by providing information, it is also dependent on the community to be updated. Anyone with an account may edit the wiki. As you feel more comfortable with the site, please feel free to make any changes or additions that you feel necessary. | While this wiki is designed to help the community by providing information, it is also dependent on the community to be updated. Anyone with an account may edit the wiki. As you feel more comfortable with the site, please feel free to make any changes or additions that you feel necessary. | ||
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'''[[OutRun|Read full article]]'''... | '''[[OutRun|Read full article]]'''... | ||
</td> | </td> | ||
− | <td class="news" style="width:46%; margin-left: 2px;"> | + | <td class="news" style="width:46%; margin-left: 2px; vertical-align:top;"> |
− | === | + | ===On This Day, {{CURRENTMONTHNAME}} {{CURRENTDAY}}...=== |
+ | {{#switch: {{CURRENTMONTH}}-{{CURRENTDAY2}} | ||
+ | | 01-25 = *'''2005:''' Sega sells its stake in [[Visual Concepts]] to [[Take Two Interactive]]. | ||
+ | | 01-26 = *'''1989:''' The [[Mega Adapter]] was released in Japan, allowing the [[Sega Mega Drive]] to run [[Sega Master System]] software. | ||
+ | | 01-31 = *'''2001:''' Sega announces that it will cease production of the [[Sega Dreamcast]], consequently bringing its home console business to a close. | ||
+ | |||
+ | | 02-04 = *'''1989:''' The last officially licensed [[Sega Master System]] game was released in Japan; ''[[Bomber Raid]]''. | ||
+ | | 02-19 = *'''2003:''' [[Sega]] announced a merger with [[Sammy]]. | ||
+ | | 02-24 = *'''2002:''' ''[[NHL 2K2]]'' was released, becoming the last officially licensed [[Sega Dreamcast]] game in North America. | ||
+ | |||
+ | | 03-08 = *'''2007:''' ''[[Karous]]'', the last officially licensed [[Sega Dreamcast]] game, was released in Japan eight and a half years after the console's debut. However, many more unofficial games would follow. | ||
+ | | 03-10 = *'''1994:''' The [[Sega Mega Jet]] was brought to retail in Japan for ¥15,000. | ||
+ | | 03-22 = *'''1996:''' The last officially licensed [[Sega Mega Drive]] game was released in Japan; ''[[Madou Monogatari I]]''. | ||
+ | | 03-29 = *'''1991:''' ''[[Shining in the Darkness]]'' was released in Japan, launching one of Sega's largest franchises. | ||
+ | |||
+ | | 04-01 = *'''1992:''' The first variant of the [[Wondermega]] was released in Japan; the [[Victor]] RG-M1, retailing at ¥82,800. | ||
+ | *'''1995:''' The [[Arcade Racer Joystick|Racing Controller]] debuted in Japan for the [[Sega Saturn]]. | ||
+ | *'''2010:''' [[Sega Retro]] was opened - we're {{#expr: {{CURRENTYEAR}} - 2010}} today! | ||
+ | *'''{{CURRENTYEAR}}:''' You died in horrible circumstances. | ||
+ | | 04-12 = *'''2002:''' ''[[Evil Twin: Cyprien's Chronicles]]'' was released, becoming the last officially licensed [[Sega Dreamcast]] game in Europe. | ||
+ | | 04-23 = *'''1993:''' The redesigned [[Sega Mega Drive|Sega Mega Drive 2]] and [[Sega Mega CD|Sega Mega CD 2]] were released in Japan for ¥12,800 and ¥29,800, respectively. | ||
+ | | 04-30 = *'''1993:''' Sega settles its infamous ''[[Sega v. Accolade]]'' lawsuit, which helped to establish protection for makers of unlicensed games, and would result in Sega gaining [[Accolade]] as an official publisher. | ||
+ | |||
+ | | 05-03 = *'''1969:''' [[Gulf+Western]] purchased [[Sega]], though the Sega brand was retained. | ||
+ | | 05-11 = *'''1995:''' The [[Sega Saturn]] saw a surprise early release in North America, four months ahead of schedule. The move suprised consumers and retailers alike and led to a drought of Saturn software for the first six months of the system's lifespan. | ||
+ | | 05-31 = *'''1991:''' The [[Sega Teradrive]] was launched in Japan in three varieties ranging from ¥148,000 to ¥248,000. | ||
+ | |||
+ | | 06-17 = *'''2011:''' [[Sega]] created the United Kingdom-based [[Hardlight]] studio, with a focus on mobile gaming. | ||
+ | | 06-23 = *'''1991:''' [[Sega]]'s flagship product, ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' was released to western audiences. | ||
+ | | 06-26 = *'''1993:''' The [[Sega Pico]] was launched in Japan for ¥16,000. Support for the system would continue for twelve years. | ||
+ | |||
+ | | 07-05 = *'''1996:''' '''[[NiGHTS into Dreams]]'' debuted in Japan for the [[Sega Saturn]] alongside the [[3D Control Pad]]. | ||
+ | | 07-08 = *'''1995:''' The [[Sega Saturn]] was launched in Europe ahead of schedule. | ||
+ | | 07-15 = *'''1983:''' [[Sega]] launched its first video game console, the [[SG-1000]] in Japan, the same day as the Nintendo Famicom hit store shelves. | ||
+ | | 07-20 = *'''1994:''' The first [[Joypolis]] amusement park opened in Yokohama, Japan. | ||
+ | | 07-31 = *'''1998:''' After three-and-a-half years of service, the [[Sega Channel]] stopped broadcasting in the United States. | ||
+ | |||
+ | | 08-05 = *'''1997:''' [[Sega]] released the first [[NetLink]]-compatible [[Sega Saturn]] games; tweaked versions of ''[[Sega Rally Championship]]'' and ''[[Cyber Troopers Virtual-On]]'', giving the console online multiplayer. | ||
+ | *'''2005:''' The [[Advanced Pico Beena]] was launced in Japan, succeeding the [[Sega Pico]]. | ||
+ | | 08-14 = *'''1989:''' The [[Sega Mega Drive]], rebranded Sega Genesis, launches in North America alongside its port of ''[[Altered Beast]]''. It would only be available in New York and Los Angeles at this time - the rest of the region would have to wait until mid-September. | ||
+ | |||
+ | | 09-02 = *'''1995:''' "Saturnday", a much hyped release date for the Sega Saturn in North America... before the launch was pushed forward four months. | ||
+ | | 09-04 = *'''1989:''' [[Tectoy]] released the [[Sega Master System]] in Brazil. The console would become one of the most popular systems in the country's history. | ||
+ | | 09-07 = *'''1996:''' [[SegaWorld London]] opened to the general public. | ||
+ | | 09-09 = *'''1999:''' The [[Sega Dreamcast]] was launched in North America, almost ten months after the Japanese release. | ||
+ | | 09-10 = *'''2000:''' The [[SegaNet]] service was launched in North America for the [[Sega Dreamcast]]. | ||
+ | | 09-27 = *'''1996:''' ''[[Sakura Taisen]]'' debuted for the [[Sega Saturn]] in Japan, becoming one of the country's top adventure game franchises. | ||
+ | | 09-29 = *'''1995:''' The [[Sega Mission Stick|Analog Mission Stick]] debuted in Japan for the [[Sega Saturn]]. | ||
+ | | 09-30 = *'''1997:''' [[Sega]] bought a significant minority share in [[Visual Concepts]], who would go on to produce a wide variety of sports games for the company until their sale to [[Take Two Interactive]] in 2005. | ||
+ | |||
+ | | 10-06 = *'''1990:''' The [[Sega Game Gear]] launched in Japan for ¥19,800. Launch titles include ''[[Columns]]'', ''[[Pengo]]'' and ''[[Super Monaco GP]]''. | ||
+ | | 10-14 = *'''1999:''' The [[Sega Dreamcast]] was finally launched in Europe, having been delayed since September. | ||
+ | | 10-15 = *'''1992:''' The [[Sega Mega CD]], rebranded Sega CD launched in North America. | ||
+ | | 10-18 = *'''1987:''' [[Sega]] released the redesigned [[Sega Master System]] in Japan, effectively replacing the [[Sega Mark III]]. | ||
+ | | 10-20 = *'''1985:''' [[Sega]] launched the [[Sega Mark III]] in Japan. | ||
+ | | 10-29 = *'''1988:''' The [[Sega Mega Drive]] launched in Japan for ¥21,000 with a choice of two games; ''[[Space Harrier II]]'' and ''[[Super Thunder Blade]]''. | ||
+ | | 10-30 = *'''1999:''' The [[Sega] Dreamcast]] was launched Australia. | ||
+ | |||
+ | | 11-01 = *'''2000:''' [[Sega]]'s official name changes from "Sega Enterprises, Ltd." to "Sega Corporation". | ||
+ | | 11-14 = *'''1994:''' The [[Sega 32X]] was launched in Europe. | ||
+ | | 11-17 = *'''2011:''' [[Sega]] acquired [[Three Rings Design]]. | ||
+ | | 11-21 = *'''1994:''' The [[Sega 32X]] was launched in North America. | ||
+ | | 11-22 = *'''1994:''' The [[Sega Saturn]] was launched in Japan. | ||
+ | | 11-24 = *'''1992:''' "Sonic 2sday", marking the western release of ''[[Sonic the Hedgehog 2]]''. | ||
+ | | 11-27 = *'''1998:''' The [[Sega Dreamcast]] was launched in Japan. | ||
+ | | 11-30 = *'''1990:''' The [[Sega Mega Drive]] was launched in Europe. | ||
+ | |||
+ | | 12-03 = *'''1994:''' The [[Sega 32X]] was launched in Japan for ¥16,800, on the same day as Sony's PlayStation and shortly after the [[Sega Saturn]]. | ||
+ | | 12-07 = *'''2000:''' The last officially licensed [[Sega Saturn]] game was released in Japan; ''[[Yuukyuu Gensoukyoku Hozonban Perpetual Collection]]'', more than two years since the launch of the console's successor, the [[Sega Dreamcast]]. | ||
+ | | 12-12 = *'''1991:''' The [[Sega Mega CD]] launched in Japan for ¥49,800. | ||
+ | | 12-20 = *'''1987:''' ''[[Phantasy Star]]'' was released in Japan. It would go on to become Sega's flagship RPG series. | ||
+ | |||
+ | | #default=(No major Sega-related events occured on this day.) | ||
+ | }} | ||
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+ | --> | ||
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Revision as of 14:02, 29 November 2012
Welcome to Sega Retro, a project from the people behind Sonic Retro. We aim to cover everything possible about Sega from the 1940s to today. We currently are working on 43,648 articles and have many more that are requested to be worked on.
While this wiki is designed to help the community by providing information, it is also dependent on the community to be updated. Anyone with an account may edit the wiki. As you feel more comfortable with the site, please feel free to make any changes or additions that you feel necessary.
Featured ArticleOutRun (アウトラン) is an arcade game developed by Sega AM2 in 1986 for specially designed hardware. It was designed by Yu Suzuki, and is often considered a milestone in the driving/racing genre, being ported to numerous home playforms and inspiring several sequels. Rather than be classed as a "racing game", Yu Suzuki classifies OutRun as a "driving game".OutRun was a pioneer in video game graphics, audio and arcade cabinet design, picking up multiple awards during the late 1980s. It was the best selling arcade game of 1986 with over 20,000 cabinets sold worldwide. |
On This Day, November 21...
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