Difference between revisions of "Safari Hunt"

From Sega Retro

(Edited from WP)
 
(+images)
Line 1: Line 1:
 
{{Bob
 
{{Bob
| bobscreen=
+
| bobscreen=Safarihunttitle.png
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
 
| developer=[[Sega]]
 
| developer=[[Sega]]
Line 14: Line 14:
 
==Gameplay==
 
==Gameplay==
 
The game requires the player to shoot at animals in, as its title suggests, a simulated safari hunt. ''Safari Hunt'' has three levels, each with various animals. The player must score a certain amount of points, by shooting the animals with a limited number of bullets, to progress to the next level.
 
The game requires the player to shoot at animals in, as its title suggests, a simulated safari hunt. ''Safari Hunt'' has three levels, each with various animals. The player must score a certain amount of points, by shooting the animals with a limited number of bullets, to progress to the next level.
 
+
[[File:Safarihuntlake.png|thumb|256px|Lake level]]
 
===Levels===
 
===Levels===
 
The three levels and animals included in each are:
 
The three levels and animals included in each are:

Revision as of 09:49, 28 July 2010

n/a

Safarihunttitle.png

Safari Hunt
System(s): Sega Master System
Publisher: Sega
Developer:
Genre: Light-gun shooting

















Safari Hunt is a video game developed and manufactured by Sega for their Sega Master System in 1986, specifically as built-in game in version 2.4 of the Master System BIOS. It is a light-gun shooter that requires the official peripheral the Light Phaser.

Gameplay

The game requires the player to shoot at animals in, as its title suggests, a simulated safari hunt. Safari Hunt has three levels, each with various animals. The player must score a certain amount of points, by shooting the animals with a limited number of bullets, to progress to the next level.

Lake level

Levels

The three levels and animals included in each are:

  • Lake: duck, fish, rabbit
  • Jungle: bird, armadillo, bear
  • Forest: spider, monkey, bat, panther

These three levels repeat, with the level number incrementing after each, until level 69 whose required score is 1 million points. Upon reaching this figure, the player is told that s/he has reached the end of the game, and receives a "Game Over" screen.