Difference between revisions of "Cliffhanger"
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| bobscreen=Cliffhanger_MDTitleScreen.png | | bobscreen=Cliffhanger_MDTitleScreen.png | ||
| title=Cliffhanger | | title=Cliffhanger | ||
− | | publisher= | + | | publisher=[[Sony Imagesoft]] |
− | | developer=[[ | + | | developer=[[Malibu]] |
| system= [[Sega Mega Drive]], [[Sega Mega CD]], [[Sega Game Gear]] | | system= [[Sega Mega Drive]], [[Sega Mega CD]], [[Sega Game Gear]] | ||
| usa=1993 | | usa=1993 | ||
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==16-bit Gameplay== | ==16-bit Gameplay== | ||
− | 16-bit versions of the game are all the beat-em-ups along the same lines as ''[[Streets of Rage]]''. On Sega platforms, {{A}} either punches, picks up a weapon, or uses it, {{B}} kicks, and {{C}} jumps, with combination moves possible. The Mega CD version also has a 3D avalanche-escape level. | + | 16-bit versions of the game are all the beat-em-ups along the same lines as ''[[Streets of Rage]]''. On Sega platforms, {{A}} either punches, picks up a weapon, or uses it, {{B}} kicks, and {{C}} jumps, with combination moves possible. This version of the game was developed using the source code from the game "[[Ex-Mutants]]" (also developed by [[Malibu]]). The Mega CD version also has a 3D avalanche-escape level. |
==Physical Scans== | ==Physical Scans== |
Revision as of 15:20, 30 September 2010
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Cliffhanger |
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System(s): Sega Mega Drive, Sega Mega CD, Sega Game Gear |
Publisher: Sony Imagesoft |
Developer: Malibu |
Genre: Action |
Cliffhanger is a game released for several platforms in 1993 and 1994, developed by Sony Imagesoft as a tie-in to the 1993 Sylvester Stallone film Cliffhanger; ports for Sega's Mega Drive, Mega CD, and Game Gear were released in 1993. You play as Gabe Walker, who must fight a group of terrorists trying to stop you from saving your partner Hal, who they kidnapped after the two of you went to answer a distress call from a crashed plane. The 8-bit and 16-bit versions are different:
Contents
8-bit Gameplay
8-bit versions of the game are all side-scrolling platformers. On the Game Gear, jumps and punches.
16-bit Gameplay
16-bit versions of the game are all the beat-em-ups along the same lines as Streets of Rage. On Sega platforms, either punches, picks up a weapon, or uses it, kicks, and jumps, with combination moves possible. This version of the game was developed using the source code from the game "Ex-Mutants" (also developed by Malibu). The Mega CD version also has a 3D avalanche-escape level.