Difference between revisions of "Nintendo"
From Sega Retro
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===[[Nintendo 3DS]]=== | ===[[Nintendo 3DS]]=== | ||
* ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (2012) | * ''[[Mario & Sonic at the London 2012 Olympic Games]]'' (2012) | ||
− | * ''[[Mario & Sonic at the Rio 2016 Olympic Games]'' (2016) | + | * ''[[Mario & Sonic at the Rio 2016 Olympic Games]]'' (2016) |
+ | |||
===[[Wii U]]=== | ===[[Wii U]]=== | ||
* ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) | * ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' (2013) |
Revision as of 14:39, 18 September 2015
Nintendo (kanji: 任天堂; kana: ニンテンドー) was originally founded in 1889 by Fusajiro Yamauchi to produce handmade hanafuda cards, for use in a Japanese playing card game of the same name. Over the years, it became a video game company, one of the most powerful in the industry. They have also published over 250 games, developing at least 180 of them, and have sold over 2 billion games worldwide. Their flagship mascot is Mario, an Italian plumber/carpenter. They were notably Sega's primary rival when they were still in the hardware business.
Nintendo is the longest running company in the history of the video game console market and historically the most influential and best known console manufacturer. They launched their first game console, the Family Computer (or Famicom for short), in Japan on July 15, 1983 -- the same day that Sega launched the SG-1000 -- setting forth a rivalry between the two companies. When Nintendo redesigned the Famicom into the Nintendo Entertainment System (NES) for the North American market in 1985, Sega followed suit by launching the Master System (a redesigned version of the Sega Mark III) the following year. Nintendo's subsequent systems (the Super Famicom/Super NES and Nintendo 64) also competed with Sega's own home consoles for market share. After Sega left the hardware business following the discontinuation of the Dreamcast, Sega started supporting Nintendo platforms as a third-party publisher, releasing titles on the Nintendo GameCube, Wii and the current Wii U. Sega also published games on the Game Boy Advance, Nintendo DS and Nintendo 3DS portable platforms.
Contents
Notable products and technologies
1980s
- Family Computer/Nintendo Entertainment System (1983-1994)
- Game Boy (1989-2003)
1990s
- Super Famicom/Super NES (1990-2000)
- Virtual Boy (1995-1996)
- Nintendo 64 (1996-2002)
- Game Boy Color (1998-2003)
2000s
- Game Boy Advance (2001-2008)
- Nintendo GameCube (2001-2008)
- Nintendo DS (2004-2015)
- Wii (2006-2015)
2010s
- Nintendo 3DS (2011-)
- Wii U (2012-)
- Amiibo (2014-)
Softography
NAOMI
- Rhythm Tengoku (2007)
Nintendo DS
Wii
- Mario & Sonic at the Olympic Games (2007)
- Mario & Sonic at the Olympic Winter Games (2009)
- Mario & Sonic at the London 2012 Olympic Games (2011)
Nintendo 3DS
- Mario & Sonic at the London 2012 Olympic Games (2012)
- Mario & Sonic at the Rio 2016 Olympic Games (2016)
Wii U
- Mario & Sonic at the Sochi 2014 Olympic Winter Games (2013)
- Bayonetta 2 (2014)
- [[Mario & Sonic at the Rio 2016 Olympic Games] (2016)