Difference between revisions of "Super Mario World 64"
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At the time, some people thought that ''Super Mario World 64'' was not a real game, its only presence on the internet was only this video [http://www.youtube.com/watch?v=y6pa56nkzC4 this gameplay video], | At the time, some people thought that ''Super Mario World 64'' was not a real game, its only presence on the internet was only this video [http://www.youtube.com/watch?v=y6pa56nkzC4 this gameplay video], | ||
uploaded to YouTube in early 2008, and an incomplete playthrough on the Japanese video site Nico Nico Douga. | uploaded to YouTube in early 2008, and an incomplete playthrough on the Japanese video site Nico Nico Douga. | ||
− | Some of the music come from the | + | Some of the music come from the [[Mega Drive]] game, ''[[TaleSpin]]'', while others from ''[[Super Battletank]]'' and ''Jeopardy'', it is beleve that ''Super Mario World 64'' |
use the GEMS sound driver because the game who feature the original songs use the same sound driver. | use the GEMS sound driver because the game who feature the original songs use the same sound driver. | ||
Revision as of 23:09, 19 December 2015
Super Mario World 64 |
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System(s): Sega Mega Drive |
Genre: Action |
Number of players: 1 |
This short article is in need of work. You can help Sega Retro by adding to it.
Super Mario World 64 is an unlicensed Sega Mega Drive game. It is a loose attempt at porting the SNES game, Super Mario World to Sega's console without seeking endorsement from either Sega or Nintendo.
Very little is known about who is the programmer of Super Mario World 64, some beleve it's the same people who made "Super Donkey Kong 99".
This game feature a very complicate Anti-Piracy system at the point that it wasn't playable on emulators, some hackers where able to dump the game and they made it playable on emulators.
In this game, Mario play alone since Yoshi makes no appearance, only his feet and tail can still be seen on the title screen.
Holding A button allows you to run, but the distance required before Mario starts running is longer than expected,
making careful jumps that require a certain distance a bit tricky. Control in general is also very stiff.
At the time, some people thought that Super Mario World 64 was not a real game, its only presence on the internet was only this video this gameplay video,
uploaded to YouTube in early 2008, and an incomplete playthrough on the Japanese video site Nico Nico Douga.
Some of the music come from the Mega Drive game, TaleSpin, while others from Super Battletank and Jeopardy, it is beleve that Super Mario World 64
use the GEMS sound driver because the game who feature the original songs use the same sound driver.