Difference between revisions of "Aspect Warriors"
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==Gallery== | ==Gallery== | ||
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− | MeanMachinesSega14UK.pdf|page=18| | + | MeanMachinesSega14UK.pdf|page=18|Preview in ''[[Mean Machines Sega]]'' #14 (1993-12) |
− | MegaConsole IT 01.pdf|page=18|Preview in ''[[Mega Console]]'' #1 | + | SegaMagazine UK 01.pdf|page=13|Preview in ''[[Sega Magazine (UK)]]'' #1 (1994-01) |
+ | MegaConsole IT 01.pdf|page=18|Preview in ''[[Mega Console]]'' #1 (1994-02) | ||
</gallery> | </gallery> | ||
{{clear}} | {{clear}} | ||
{{Warhammer}} | {{Warhammer}} |
Revision as of 15:48, 19 January 2016
Aspect Warriors |
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System(s): Sega Mega Drive |
Publisher: Electronic Arts |
Developer: Electronic Arts |
Development timeframe: Started 1993-01 |
Planned release date(s): 1994-02 |
Genre: Action |
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Aspect Warriors is an unreleased isometric action/RTS video game for the Sega Mega Drive based on a license from Games Workshop. Started in January 1993 and due for release in February 1994 it was said to be EA's first in-house Mega Drive game to be fully developed in the UK.
Mega Drive Production Credits
From preview in Mean Machines Sega:
- Head Programmer: Jules Burt
- Artist: Jon Law
- Music: Jason Whitely
Gallery
Preview in Mean Machines Sega #14 (1993-12)
Preview in Sega Magazine (UK) #1 (1994-01)
Preview in Mega Console #1 (1994-02)