Difference between revisions of "Visual Memory Unit"

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[[Image:Vmu.jpg|thumb|right|120px|Sega Dreamcast Visual Memory Unit]]The '''VMU''' (short for '''Visual Memory Unit''', not ''Virtual'' Memory Unit) is the "[[memory card]]" for the [[Sega Dreamcast]]. While its most basic function is as a removable storage device, the VMU has other purposes as well. It can serve as an auxiliary display during normal gameplay and, through the use of additional software, it can act as a console independent of the Dreamcast.
 
[[Image:Vmu.jpg|thumb|right|120px|Sega Dreamcast Visual Memory Unit]]The '''VMU''' (short for '''Visual Memory Unit''', not ''Virtual'' Memory Unit) is the "[[memory card]]" for the [[Sega Dreamcast]]. While its most basic function is as a removable storage device, the VMU has other purposes as well. It can serve as an auxiliary display during normal gameplay and, through the use of additional software, it can act as a console independent of the Dreamcast.
  

Revision as of 13:25, 28 June 2006

Sega Dreamcast Visual Memory Unit

The VMU (short for Visual Memory Unit, not Virtual Memory Unit) is the "memory card" for the Sega Dreamcast. While its most basic function is as a removable storage device, the VMU has other purposes as well. It can serve as an auxiliary display during normal gameplay and, through the use of additional software, it can act as a console independent of the Dreamcast.

Technical Specifications

  • CPU: 8-bit
  • Memory: 128 KB (200 blocks)
  • Power source: Two CR2032 batteries with auto-off function implemented in later versions of the VMU
  • Display: 48 dot Width x 32 dot Height, Monochrome
  • Display size: 37 mm (1.46 inches) Width x 26 mm (1.02 inches) Height
  • Case dimensions: 47 mm (1.85 inches) Width x 80 mm (3.15 inches) Height x 16 *mm (0.63 inches) Depth
  • Sound: 1-channel PWM sound source
  • Weight: 45g (0.099 pounds)