Difference between revisions of "Shougi no Hoshi"

From Sega Retro

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The goal of the game is the same of traditional Shogi: capture the opposing king, making it impossible to defend.
 
The goal of the game is the same of traditional Shogi: capture the opposing king, making it impossible to defend.
  
{{A}} or {{C}} selects a piece to move, {{B}} selects a piece that you captured to put into the board and {{Start}} opens a menu of tricks (but does not pause the game, however).
+
{{A}} or {{C}} selects a piece to move, {{B}} selects a piece that you captured to put into the board and {{Start}} opens a menu of tricks (but does not pause the game time, however).
  
 
==Physical scans==
 
==Physical scans==

Revision as of 14:02, 9 April 2016


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ShougiNoHoshi MDTitleScreen.png

Shougi no Hoshi
System(s): Sega Mega Drive
Publisher: Home Data
Developer:
Genre: Table

















Release Date RRP Code

Shogi no Hoshi (将棋の星) is a 1991 game for the Sega Mega Drive by Home Data released only in Japan (like most of the games that have Shogi). The game is an implementation of the Japanese board game Shogi with bad language (like Kinta´s mommy showing your middle finger for your son).

Story

Kinta is a boy whose your mommy is trying to convert him into the best Shogi player in Japan.

Gameplay

The goal of the game is the same of traditional Shogi: capture the opposing king, making it impossible to defend.

A or C selects a piece to move, B selects a piece that you captured to put into the board and  START  opens a menu of tricks (but does not pause the game time, however).

Physical scans

Mega Drive, JP
ShouginoHoshi MD JP Box.jpg
Cover
ShouginoHoshi MD JP CartTop.jpg
ShouginoHoshi MD JP Cart.jpg
Cart

Template:Shogi