Difference between revisions of "Shougi no Hoshi"
From Sega Retro
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The goal of the game is the same of traditional Shogi: capture the opposing king, making it impossible to defend. | The goal of the game is the same of traditional Shogi: capture the opposing king, making it impossible to defend. | ||
− | {{A}} or {{C}} selects a piece to move, {{B}} selects a piece that you captured to put into the board and {{Start}} opens a menu of tricks (but does not pause the game, however). | + | {{A}} or {{C}} selects a piece to move, {{B}} selects a piece that you captured to put into the board and {{Start}} opens a menu of tricks (but does not pause the game time, however). |
==Physical scans== | ==Physical scans== |
Revision as of 14:02, 9 April 2016
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Shougi no Hoshi | |||||
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System(s): Sega Mega Drive | |||||
Publisher: Home Data | |||||
Developer: Home Data | |||||
Genre: Table | |||||
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Shogi no Hoshi (将棋の星) is a 1991 game for the Sega Mega Drive by Home Data released only in Japan (like most of the games that have Shogi). The game is an implementation of the Japanese board game Shogi with bad language (like Kinta´s mommy showing your middle finger for your son).
Story
Kinta is a boy whose your mommy is trying to convert him into the best Shogi player in Japan.
Gameplay
The goal of the game is the same of traditional Shogi: capture the opposing king, making it impossible to defend.
or selects a piece to move, selects a piece that you captured to put into the board and START opens a menu of tricks (but does not pause the game time, however).