Difference between revisions of "Sol-Feace"

From Sega Retro

m
Line 13: Line 13:
 
'''''Sol-Feace''''' is a 1990 shoot-'em-up for the Sharp X68000 by [[Wolf Team]]. It was ported to the [[Sega Mega CD]] and was released internationally in 1991. Early North American Sega CDs included this game as a pack-in. Wolf Team ported the Mega CD version to the [[Sega Mega Drive]] in 1992 and it was published by [[Renovation]], where it was released exclusively in the US under the name '''''Sol-Deace'''''.
 
'''''Sol-Feace''''' is a 1990 shoot-'em-up for the Sharp X68000 by [[Wolf Team]]. It was ported to the [[Sega Mega CD]] and was released internationally in 1991. Early North American Sega CDs included this game as a pack-in. Wolf Team ported the Mega CD version to the [[Sega Mega Drive]] in 1992 and it was published by [[Renovation]], where it was released exclusively in the US under the name '''''Sol-Deace'''''.
  
In the year 3300 a supercomputer called GCS-WT is built to unite society (spread out over 300 solar systems) through diplomacy, but decides to spiral society into a dystopia rule as a dictator. Only the scientist Edwin Feace was able to escape GCS-WT's reign — by leaving the solar system and settling a newly discovered planet, where he builds the Sol-Feace, a ship which, when mass produced, should form a sizable enough army to defeat GCS-WT. Unfortunately, GCS-WT finds out and kills Feace and the natives of the new planet who aid him, leaving only two soldiers and one Sol-Feace to stop GCS-WT.
+
In the year 3300, a supercomputer called GCS-WT is built to unite society (spread out over 300 solar systems) through diplomacy, but decides to spiral society into a dystopian rule as a dictator. Only the scientist Edwin Feace was able to escape GCS-WT's reign — by leaving the solar system and settling a newly discovered planet, where he builds the Sol-Feace, a ship which, when mass produced, should form a sizable enough army to defeat GCS-WT. Unfortunately, GCS-WT finds out and kills Feace and the natives of the new planet who aid him, leaving only two soldiers and one Sol-Feace to stop GCS-WT.
  
 
==Gameplay==
 
==Gameplay==

Revision as of 00:12, 22 November 2010


This short article is in need of work. You can help Sega Retro by adding to it.


n/a

SolFeace MegaCDTitleScreen.png

Sol-Feace
System(s): Sega Mega CD, Sega Genesis
Publisher:
Sega Mega-CD
Sega
Sega Mega Drive
Renovation
Developer:
Genre: Shoot-'em-Up

















Sol-Feace is a 1990 shoot-'em-up for the Sharp X68000 by Wolf Team. It was ported to the Sega Mega CD and was released internationally in 1991. Early North American Sega CDs included this game as a pack-in. Wolf Team ported the Mega CD version to the Sega Mega Drive in 1992 and it was published by Renovation, where it was released exclusively in the US under the name Sol-Deace.

In the year 3300, a supercomputer called GCS-WT is built to unite society (spread out over 300 solar systems) through diplomacy, but decides to spiral society into a dystopian rule as a dictator. Only the scientist Edwin Feace was able to escape GCS-WT's reign — by leaving the solar system and settling a newly discovered planet, where he builds the Sol-Feace, a ship which, when mass produced, should form a sizable enough army to defeat GCS-WT. Unfortunately, GCS-WT finds out and kills Feace and the natives of the new planet who aid him, leaving only two soldiers and one Sol-Feace to stop GCS-WT.

Gameplay

Sol-Feace is a generic shoot-'em-up: A, B, and C all shoot and can be held down for rapidfire. Powerups can be found by shooting capsules.