Difference between revisions of "Metal Head"
From Sega Retro
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Unfortunately due to hardware restraints, the draw distance is incredibly low. The game also runs quite slowly, ruining the action in the process. | Unfortunately due to hardware restraints, the draw distance is incredibly low. The game also runs quite slowly, ruining the action in the process. | ||
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==Physical Scans== | ==Physical Scans== | ||
− | <gallery> | + | <gallery perrow=3> |
File:MetalHead 32X US Box Front.jpg|US front cover | File:MetalHead 32X US Box Front.jpg|US front cover | ||
File:MetalHead 32X US Box Back.jpg|US back cover | File:MetalHead 32X US Box Back.jpg|US back cover | ||
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File:MetalHead 32X EU Box Front.jpg|EU front cover | File:MetalHead 32X EU Box Front.jpg|EU front cover | ||
File:MetalHead 32X EU Box Back.jpg|EU back cover | File:MetalHead 32X EU Box Back.jpg|EU back cover | ||
+ | File:Metal Head 32X EU cart.jpg|EU cart | ||
File:Metalhead 32x jp frontcover.jpg|JP front cover | File:Metalhead 32x jp frontcover.jpg|JP front cover | ||
File:Metalhead 32x jp backcover.jpg|JP back cover | File:Metalhead 32x jp backcover.jpg|JP back cover | ||
+ | File:Metal Head 32X JP cart.jpg|JP cart | ||
</gallery> | </gallery> | ||
Revision as of 22:14, 23 November 2010
Metal Head (メタルヘッド) is a Sega 32X action game developed and published by Sega. An attempted first person shooter, the player controls a bipedal mech tasked with destroying enemies on the map. The game is notable for having large amounts of digitized speech and a fully 3D environment, placing it above most other 32X games when it comes to techincal achievements.
Unfortunately due to hardware restraints, the draw distance is incredibly low. The game also runs quite slowly, ruining the action in the process.