Difference between revisions of "OnThisDay"

From Sega Retro

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{{#switch: {{CURRENTMONTH}}-{{CURRENTDAY2}}
 
{{#switch: {{CURRENTMONTH}}-{{CURRENTDAY2}}
 
| 01-22 = *'''2013:''' Sega buys [[Relic Entertainment]] for a reported 26.6 million USD. Relic was up for auction along with multiple studios and franchises, following the bankruptcy of [[THQ]].
 
| 01-22 = *'''2013:''' Sega buys [[Relic Entertainment]] for a reported 26.6 million USD. Relic was up for auction along with multiple studios and franchises, following the bankruptcy of [[THQ]].
| 01-23 = *'''2013:''' [[The Cave]], made by [[Double Fine Productions]], is released in Europe & the United States on [[Xbox Live Arcade]] and on Steam for [[PC]]. Published by [[Sega]], the title is the first official Sega release for the [[Linux]] operating system.
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| 01-23 = *'''2013:''' ''[[The Cave]]'', made by [[Double Fine Productions]], is released in Europe & the United States on [[Xbox Live Arcade]] and on Steam for [[PC]]. Published by [[Sega]], the title is the first official Sega release for the [[Linux]] operating system.
 
| 01-25 = *'''2005:''' Sega sells its stake in [[Visual Concepts]] to [[Take Two Interactive]].
 
| 01-25 = *'''2005:''' Sega sells its stake in [[Visual Concepts]] to [[Take Two Interactive]].
 
| 01-26 = *'''1989:''' The [[Mega Adaptor]] was released in Japan, allowing the [[Sega Mega Drive]] to run [[Sega Master System]] software.
 
| 01-26 = *'''1989:''' The [[Mega Adaptor]] was released in Japan, allowing the [[Sega Mega Drive]] to run [[Sega Master System]] software.
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| 03-08 = *'''2007:''' ''[[Karous]]'', the last officially licensed [[Sega Dreamcast]] game, was released in Japan eight and a half years after the console's debut. However, many more unofficial games would follow.
 
| 03-08 = *'''2007:''' ''[[Karous]]'', the last officially licensed [[Sega Dreamcast]] game, was released in Japan eight and a half years after the console's debut. However, many more unofficial games would follow.
 
| 03-10 = *'''1994:''' The [[Sega Mega Jet]] was brought to retail in Japan for ¥15,000.
 
| 03-10 = *'''1994:''' The [[Sega Mega Jet]] was brought to retail in Japan for ¥15,000.
 +
*'''1995:''' Surprise [[Sega Saturn]] hit ''[[Panzer Dragoon]]'' is launched in Japan.
 
| 03-22 = *'''1996:''' The last officially licensed [[Sega Mega Drive]] game was released in Japan; ''[[Madou Monogatari I]]''.
 
| 03-22 = *'''1996:''' The last officially licensed [[Sega Mega Drive]] game was released in Japan; ''[[Madou Monogatari I]]''.
 
| 03-29 = *'''1991:''' ''[[Shining in the Darkness]]'' was released in Japan, launching one of Sega's largest franchises.
 
| 03-29 = *'''1991:''' ''[[Shining in the Darkness]]'' was released in Japan, launching one of Sega's largest franchises.
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| 05-03 = *'''1969:''' [[Gulf+Western]] purchased [[Sega]], though the Sega brand was retained.
 
| 05-03 = *'''1969:''' [[Gulf+Western]] purchased [[Sega]], though the Sega brand was retained.
| 05-11 = *'''1995:''' The [[Sega Saturn]] saw a surprise early release in North America, four months ahead of schedule. The move surprised consumers and retailers alike and led to a drought of Saturn software for the first six months of the system's lifespan.
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| 05-11 = *'''1995:''' The [[Sega Saturn]] saw a surprise early release in North America, four months ahead of schedule at [[E3 1995]]. The move surprised consumers and retailers alike and led to a drought of Saturn software for the first six months of the system's lifespan.
 
| 05-21 = *'''1998:''' The [[Sega Dreamcast]] is revealed to the world at the [[Sega New Challenge Conference]].  
 
| 05-21 = *'''1998:''' The [[Sega Dreamcast]] is revealed to the world at the [[Sega New Challenge Conference]].  
 
| 05-31 = *'''1991:''' The [[Sega Teradrive]] was launched in Japan in three varieties ranging from ¥148,000 to ¥248,000.
 
| 05-31 = *'''1991:''' The [[Sega Teradrive]] was launched in Japan in three varieties ranging from ¥148,000 to ¥248,000.
  
 +
| 06-02 = *'''1994:''' [[Sega Gamer's Day 1994]], the first in a series of annual Sega-hosted events was opened to the press. The main attraction - the [[Sega 32X]].
 
| 06-17 = *'''2011:''' [[Sega]] created the United Kingdom-based [[Hardlight]] studio, with a focus on mobile gaming.
 
| 06-17 = *'''2011:''' [[Sega]] created the United Kingdom-based [[Hardlight]] studio, with a focus on mobile gaming.
 
| 06-23 = *'''1991:''' [[Sega]]'s flagship product, ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' was released to western audiences.
 
| 06-23 = *'''1991:''' [[Sega]]'s flagship product, ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' was released to western audiences.
 
| 06-26 = *'''1993:''' The [[Sega Pico]] was launched in Japan for ¥16,000. Support for the system would continue for twelve years.
 
| 06-26 = *'''1993:''' The [[Sega Pico]] was launched in Japan for ¥16,000. Support for the system would continue for twelve years.
  
 +
| 07-02 = *'''2009:''' Rhythm game ''[[Hatsune Miku: Project DIVA]]'' was launched in Japan for the [[PlayStation Portable]].
 
| 07-05 = *'''1996:''' '''[[NiGHTS into Dreams]]'' debuted in Japan for the [[Sega Saturn]] alongside the [[3D Control Pad]].
 
| 07-05 = *'''1996:''' '''[[NiGHTS into Dreams]]'' debuted in Japan for the [[Sega Saturn]] alongside the [[3D Control Pad]].
| 07-08 = *'''1995:''' The [[Sega Saturn]] was launched in Europe ahead of schedule.
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| 07-07 = *'''1995:''' The [[Sega Saturn]] was launched in Germany and Spain.
 +
| 07-08 = *'''1995:''' The [[Sega Saturn]] was launched in United Kingdom.
 +
| 07-12 = *'''1996:''' [[Tokyo Joypolis]], the flagship Sega arcade in Japan was first opened to the public.
 
| 07-15 = *'''1983:''' [[Sega]] launched its first video game console, the [[SG-1000]] in Japan, the same day as the Nintendo Famicom hit store shelves.
 
| 07-15 = *'''1983:''' [[Sega]] launched its first video game console, the [[SG-1000]] in Japan, the same day as the Nintendo Famicom hit store shelves.
 
| 07-17 = *'''1987:''' ''[[After Burner]]'' is released in Japanese arcades. ''[[After Burner II]]'', the iconic international release, would soon follow.
 
| 07-17 = *'''1987:''' ''[[After Burner]]'' is released in Japanese arcades. ''[[After Burner II]]'', the iconic international release, would soon follow.
| 07-20 = *'''1994:''' The first [[Joypolis]] amusement park opened in Yokohama, Japan.
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| 07-20 = *'''1994:''' The first [[Yokohama Joypolis|Joypolis]] amusement park opened in Yokohama, Japan.
 
| 07-31 = *'''1998:''' After three-and-a-half years of service, the [[Sega Channel]] stopped broadcasting in the United States.
 
| 07-31 = *'''1998:''' After three-and-a-half years of service, the [[Sega Channel]] stopped broadcasting in the United States.
  
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| 09-13 = *'''1993:''' "Mortal Monday", the North American and European release of the original ''[[Mortal Kombat]]'' for the [[Sega Mega Drive]], [[Sega Master System]] and [[Sega Game Gear]].
 
| 09-13 = *'''1993:''' "Mortal Monday", the North American and European release of the original ''[[Mortal Kombat]]'' for the [[Sega Mega Drive]], [[Sega Master System]] and [[Sega Game Gear]].
 
| 09-27 = *'''1996:''' ''[[Sakura Taisen]]'' debuted for the [[Sega Saturn]] in Japan, becoming one of the country's top adventure game franchises.
 
| 09-27 = *'''1996:''' ''[[Sakura Taisen]]'' debuted for the [[Sega Saturn]] in Japan, becoming one of the country's top adventure game franchises.
 +
| 09-28 = *'''1993:''' ''[[Street Fighter II' Plus]]'' debuted in Japan for the [[Sega Mega Drive]] - the first game to support the [[Six Button Control Pad (Mega Drive)|six button control pad]].
 
| 09-29 = *'''1995:''' The [[Sega Mission Stick|Analog Mission Stick]] debuted in Japan for the [[Sega Saturn]].
 
| 09-29 = *'''1995:''' The [[Sega Mission Stick|Analog Mission Stick]] debuted in Japan for the [[Sega Saturn]].
 
| 09-30 = *'''1997:''' [[Sega]] bought a significant minority share in [[Visual Concepts]], who would go on to produce a wide variety of sports games for the company until their sale to [[Take Two Interactive]] in 2005.
 
| 09-30 = *'''1997:''' [[Sega]] bought a significant minority share in [[Visual Concepts]], who would go on to produce a wide variety of sports games for the company until their sale to [[Take Two Interactive]] in 2005.
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| 10-06 = [[File:Sega Game Gear HGG-3200 A.jpg|right|{{#var:thumbsize}}]]
 
| 10-06 = [[File:Sega Game Gear HGG-3200 A.jpg|right|{{#var:thumbsize}}]]
 
*'''1990:''' The [[Sega Game Gear]] (pictured) launched in Japan for ¥19,800. Launch titles include ''[[Columns]]'', ''[[Pengo]]'' and ''[[Super Monaco GP]]''.
 
*'''1990:''' The [[Sega Game Gear]] (pictured) launched in Japan for ¥19,800. Launch titles include ''[[Columns]]'', ''[[Pengo]]'' and ''[[Super Monaco GP]]''.
 +
| 10-08 = *'''2014:''' The first episode of ''[[Hi-sCoool! SeHa Girls]]'' aired in Japan.
 
| 10-14 = *'''1999:''' The [[Sega Dreamcast]] was finally launched in Europe, having been delayed since September.
 
| 10-14 = *'''1999:''' The [[Sega Dreamcast]] was finally launched in Europe, having been delayed since September.
 
| 10-18 = *'''1987:''' [[Sega]] released the redesigned [[Sega Master System]] in Japan, effectively replacing the [[Sega Mark III]].
 
| 10-18 = *'''1987:''' [[Sega]] released the redesigned [[Sega Master System]] in Japan, effectively replacing the [[Sega Mark III]].
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| 10-30 = *'''1999:''' The [[Sega Dreamcast]] was launched Australia.
 
| 10-30 = *'''1999:''' The [[Sega Dreamcast]] was launched Australia.
  
| 11-01 = *'''2000:''' [[Sega]]'s official name changes from "Sega Enterprises, Ltd." to "Sega Corporation".  
+
| 11-01 = *'''1986:''' ''[[Alex Kidd in Miracle World]]'' is reelased in Japan.
 +
*'''2000:''' [[Sega]]'s official name changes from "Sega Enterprises, Ltd." to "Sega Corporation".  
 
| 11-12 = *'''1994:''' [[Sega]] launches its first website on the internet.
 
| 11-12 = *'''1994:''' [[Sega]] launches its first website on the internet.
 
| 11-17 = *'''2011:''' [[Sega]] acquired [[Three Rings Design]].
 
| 11-17 = *'''2011:''' [[Sega]] acquired [[Three Rings Design]].
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*'''1994:''' The [[Sega 32X]] (pictured) was launched in North America.
 
*'''1994:''' The [[Sega 32X]] (pictured) was launched in North America.
 
| 11-22 = *'''1994:''' The [[Sega Saturn]] was launched in Japan.
 
| 11-22 = *'''1994:''' The [[Sega Saturn]] was launched in Japan.
| 11-24 = *'''1992:''' "Sonic 2sday", marking the western release of ''[[Sonic the Hedgehog 2]]''.
+
| 11-23 = *'''1993:''' "Sonic Mania Day", marking the simultanous North American release of ''[[Sonic the Hedgehog CD]]'' ([[Mega-CD]]), ''[[Sonic Spinball]]'' ([[Mega Drive]]) and ''[[Sonic Chaos]]'' ([[Game Gear]].
 +
| 11-24 = *'''1992:''' "Sonic 2sday", marking the Western release of ''[[Sonic the Hedgehog 2]]''.
 
| 11-27 = *'''1998:''' The [[Sega Dreamcast]] was launched in Japan.
 
| 11-27 = *'''1998:''' The [[Sega Dreamcast]] was launched in Japan.
 +
 
| 12-03 = [[File:32x console jp box front.jpg|right|{{#var:thumbsize}}]]
 
| 12-03 = [[File:32x console jp box front.jpg|right|{{#var:thumbsize}}]]
 
*'''1994:''' The [[Sega 32X]] (pictured) was launched in Japan for ¥16,800, on the same day as Sony's PlayStation and shortly after the [[Sega Saturn]].
 
*'''1994:''' The [[Sega 32X]] (pictured) was launched in Japan for ¥16,800, on the same day as Sony's PlayStation and shortly after the [[Sega Saturn]].
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*'''1994:''' Having seen a last minute delay, the [[Sega 32X]] (pictured) was launched in Europe.
 
*'''1994:''' Having seen a last minute delay, the [[Sega 32X]] (pictured) was launched in Europe.
 
| 12-07 = *'''2000:''' The last officially licensed [[Sega Saturn]] game was released in Japan; ''[[Yuukyuu Gensoukyoku Hozonban Perpetual Collection]]'', more than two years since the launch of the console's successor, the [[Sega Dreamcast]].
 
| 12-07 = *'''2000:''' The last officially licensed [[Sega Saturn]] game was released in Japan; ''[[Yuukyuu Gensoukyoku Hozonban Perpetual Collection]]'', more than two years since the launch of the console's successor, the [[Sega Dreamcast]].
 +
| 12-08 = *'''2005:''' ''[[Ryu ga Gotoku]]'', known in the West as ''Yakuza'' is released for the [[PlayStation 2]] in Japan.
 
| 12-12 = *'''1991:''' The [[Sega Mega-CD]] launched in Japan for ¥49,800.
 
| 12-12 = *'''1991:''' The [[Sega Mega-CD]] launched in Japan for ¥49,800.
 
| 12-20 = [[File:PhantasyStar SMS JP cover.jpg|right|{{#var:thumbsize}}]]
 
| 12-20 = [[File:PhantasyStar SMS JP cover.jpg|right|{{#var:thumbsize}}]]
 
*'''1987:''' ''[[Phantasy Star]]'' was released in Japan. It would go on to become Sega's flagship RPG series.
 
*'''1987:''' ''[[Phantasy Star]]'' was released in Japan. It would go on to become Sega's flagship RPG series.
 
| 12-29 = *'''1995:''' The first game in the Sega Rally series, ''[[Sega Rally Championship]]'', was released in Japan on the [[Sega Saturn]], marking the first time the series was playable outside an arcade.
 
| 12-29 = *'''1995:''' The first game in the Sega Rally series, ''[[Sega Rally Championship]]'', was released in Japan on the [[Sega Saturn]], marking the first time the series was playable outside an arcade.
 +
*'''1999:''' The long awaited ''[[Shenmue]]'' debuted on the [[Sega Dreamcast]].
  
 
| #default=(No major Sega-related events occurred on this day.)
 
| #default=(No major Sega-related events occurred on this day.)
 
}}<noinclude>[[Category:Sega Retro templates]]</noinclude>
 
}}<noinclude>[[Category:Sega Retro templates]]</noinclude>

Revision as of 11:20, 13 August 2016

  • 1994: The first Joypolis amusement park opened in Yokohama, Japan.