Difference between revisions of "Ryo Kudou"
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− | '''Ryo Kudou''' (工藤 稜) is a character designer and artist | + | '''Ryo Kudou''' (工藤 稜) is a character designer and artist from the early to mid 1990s. He is best known for his work on ''[[Knuckles' Chaotix]]'' as a leading character, enemy and boss designer with [[Takumi Miyake]]. |
==Production history== | ==Production history== | ||
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− | [[Category:Sega | + | [[Category:Sega of Japan employees]] |
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Revision as of 17:29, 18 March 2017
Ryo Kudou (工藤 稜) is a character designer and artist from the early to mid 1990s. He is best known for his work on Knuckles' Chaotix as a leading character, enemy and boss designer with Takumi Miyake.
Production history
- Seima Densetsu 3x3 Eyes (1993) — Design (Game Part)
- J. League Pro Striker 2 (1994) — Graphic Design (as Ryo Kudo)
- Magic Knight Rayearth (Saturn Version) (1995) — Field Map Production (Japan Staff) (as Ryou Kudo)
- Knuckles' Chaotix (1995) — Character Designer, Enemy Designer, Boss Designer
- NiGHTS into Dreams (1996) — World Artist (as Ryo Kudo)