Difference between revisions of "Minato Giken"

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'''Minato Giken''' (港技研) was a video game development company, splintered from Arc, which created games during the 8-bit and 16-bit era. It worked primarily on 8-bit titles such as ''[[Sonic Labyrinth]]'', ''[[Baku Baku Animal]]'', and ''[[Dynamite Headdy]]''. It also worked on a few arcade and PlayStation titles, as well as an unreleased Sega Saturn game. Former Sega and [[Arc]] programmer Ken'ichi Iwanaga (岩永研一) was the president.  
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'''Minato Giken''' (港技研) was a video game development company, splintered from Arc, which created games during the 8-bit and 16-bit era. It worked primarily on 8-bit titles such as ''[[Sonic Labyrinth]]'', ''[[Baku Baku Animal]]'', and ''[[Dynamite Headdy]]''. It also worked on a few arcade and [[PlayStation]] titles, as well as an unreleased Sega Saturn game. Former Sega and [[Arc]] programmer Ken'ichi Iwanaga (岩永研一) was the president.  
  
 
==Softography==
 
==Softography==

Revision as of 15:37, 4 April 2017

Minato Giken (港技研) was a video game development company, splintered from Arc, which created games during the 8-bit and 16-bit era. It worked primarily on 8-bit titles such as Sonic Labyrinth, Baku Baku Animal, and Dynamite Headdy. It also worked on a few arcade and PlayStation titles, as well as an unreleased Sega Saturn game. Former Sega and Arc programmer Ken'ichi Iwanaga (岩永研一) was the president.

Softography

Master System

Mega Drive

System C2

Game Gear

Sega Saturn