Difference between revisions of "Ninja (Saturn)"

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'''''Ninja''''' for the [[Sega Saturn]] is an unreleased action game developed by [[Core Design]]. It was subtitled as '''''Ninja: Shadow of Darkness''''' and released for the PlayStation in 1998, but the Saturn version did not materialise, likely as publisher [[Eidos Interactive]] had at this point cancelled all upcoming Saturn projects due to low sales of the console.
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'''''Ninja''''' for the [[Sega Saturn]] is an unreleased action game developed by [[Core Design]]. It was subtitled as '''''Ninja: Shadow of Darkness''''' and released for the [[PlayStation]] in 1998, but the Saturn version did not materialise, likely as publisher [[Eidos Interactive]] had at this point cancelled all upcoming Saturn projects due to low sales of the console.
  
 
''Ninja'' had a prolonged development cycle, originally planned for release in Summer 1996 before being pushed back the November, then to Summer 1997 and finally for its PlayStation release, to September 1998. The game was announced relatively early in the Saturn's lifespan and is thought, much like ''[[Tomb Raider]]'', to have originally been built with Sega's system in mind, before being brought over to the PlayStation.
 
''Ninja'' had a prolonged development cycle, originally planned for release in Summer 1996 before being pushed back the November, then to Summer 1997 and finally for its PlayStation release, to September 1998. The game was announced relatively early in the Saturn's lifespan and is thought, much like ''[[Tomb Raider]]'', to have originally been built with Sega's system in mind, before being brought over to the PlayStation.

Revision as of 20:36, 4 April 2017


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Ninja
System(s): Sega Saturn
Publisher: Eidos Interactive
Developer: Core Design
Planned release date(s): 1996-12-06[1], 1997-09-05[2], 1998-03[3]
Genre: Action
Number of players: 1-2

Ninja for the Sega Saturn is an unreleased action game developed by Core Design. It was subtitled as Ninja: Shadow of Darkness and released for the PlayStation in 1998, but the Saturn version did not materialise, likely as publisher Eidos Interactive had at this point cancelled all upcoming Saturn projects due to low sales of the console.

Ninja had a prolonged development cycle, originally planned for release in Summer 1996 before being pushed back the November, then to Summer 1997 and finally for its PlayStation release, to September 1998. The game was announced relatively early in the Saturn's lifespan and is thought, much like Tomb Raider, to have originally been built with Sega's system in mind, before being brought over to the PlayStation.

Magazine articles

Main article: Ninja (Saturn)/Magazine articles.

References