Difference between revisions of "Wonder Boy III: Monster Lair/Region coding"

From Sega Retro

(Created page with "{{back|Warlock}} {{RegionCodeTable| | romregion=NTSC-J/PAL | ntscj_image=WB3ML MD TitleScreen.png | ntscu_image=WB3ML MD TitleScreen.png | pal_image=WB3ML MD TitleScreen.png...")
 
Line 1: Line 1:
{{back|Warlock}}
+
{{back|Wonder Boy III: Monster Lair}}
  
 
{{RegionCodeTable|
 
{{RegionCodeTable|

Revision as of 14:39, 2 June 2018

Back to: Wonder Boy III: Monster Lair.

NTSC-J/PAL ROM

WB3ML MD TitleScreen.png

NTSC-J console
Works as expected.

WB3ML MD TitleScreen.png

NTSC-U console
Works as expected.

WB3ML MD TitleScreen.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: No


Wonder Boy III: Monster Lair

WB3ML Title.png

Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Promotional material | Region coding | Technical information | Bootlegs


No results