Difference between revisions of "Triple Attack"

From Sega Retro

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Shooting an invader is worth anywhere from 10 to 30 points depending on shape, and UFOs are worth between 10 and 50 points.
 
Shooting an invader is worth anywhere from 10 to 30 points depending on shape, and UFOs are worth between 10 and 50 points.
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==Promotional material==
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<gallery>
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TripleAttack DL JP flyer.pdf|JP flyer
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</gallery>
  
 
==Physical scans==
 
==Physical scans==

Revision as of 14:51, 8 November 2018

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Notavailable.svg
Triple Attack
System(s): Discrete logic
Publisher: Sega
Developer:
Number of players: 1-2 (alternating)
Release Date RRP Code
Arcade (discrete logic)
JP
¥? ?




































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Triple Attack (トリプルアタック) is a Japanese upright arcade cabinet containing three Space Invaders derivatives.

Gameplay

Gameplay is broken down into three variants:

Game A: Sweeper
One by one, the invaders line up into a row while descending.
Game B: Scramble
The invaders descend with tricky movements that dodge missiles.
Game C: Storm
5 rows of invaders appear on screen that move horizontally back and forth across the screen as they advance toward the bottom of the screen. The player defeats an alien, and earns points, by shooting it with the laser cannon. As more aliens are defeated, the aliens' movement and the game's music both speed up. Defeating the aliens brings another wave that is more difficult, a loop which can continue without end.

Shooting an invader is worth anywhere from 10 to 30 points depending on shape, and UFOs are worth between 10 and 50 points.

Promotional material

Physical scans

References