Difference between revisions of "Doom (32X)/Region coding"

From Sega Retro

Line 2: Line 2:
  
 
{{RegionCodeTable|
 
{{RegionCodeTable|
| romregion=NTSC-J
+
| romregion=NTSC-J/NTSC-U
| ntscj_image=
+
| ntscj_image=Doom 32X Title.png
| ntscu_image=
+
| ntscu_image=Doom 32X Title.png
| pal_image=
+
| pal_image=NTSCJ-NTSCU Only MD.png
| ntscj_state=
+
| ntscj_state=yes
| ntscu_state=
+
| ntscu_state=yes
| pal_state=
+
| pal_state=locked
}}
 
{{RegionCodeTable|
 
| romregion=NTSC-U
 
| ntscj_image=
 
| ntscu_image=
 
| pal_image=
 
| ntscj_state=
 
| ntscu_state=
 
| pal_state=
 
 
}}
 
}}
 
{{RegionCodeTable|
 
{{RegionCodeTable|
 
| romregion=PAL
 
| romregion=PAL
| ntscj_image=
+
| ntscj_image=PAL Only MD.png
| ntscu_image=
+
| ntscu_image=PAL Only MD.png
| pal_image=
+
| pal_image=Doom 32X Title.png
 
| ntscj_state=locked
 
| ntscj_state=locked
 
| ntscu_state=locked
 
| ntscu_state=locked

Revision as of 13:42, 19 January 2019

Back to: Doom (32X).

NTSC-J/NTSC-U ROM

Doom 32X Title.png

NTSC-J console
Works as expected.

Doom 32X Title.png

NTSC-U console
Works as expected.

NTSCJ-NTSCU Only MD.png

PAL console
Region locked.

PAL ROM

PAL Only MD.png

NTSC-J console
Region locked.

PAL Only MD.png

NTSC-U console
Region locked.

Doom 32X Title.png

PAL console
Partially optimised.
  • Game speed: Unknown
  • Music: Yes
  • Full screen: Yes


Doom (32X)

Doom 32X Title.png

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