Difference between revisions of "World Championship Soccer II/Region coding"
From Sega Retro
m (Text replacement - "{{back\|(.*)}}" to "{{back}}") |
(the rest have yet to be dumped or are awkward or wrong or something) |
||
Line 12: | Line 12: | ||
{{RegionCodeTable| | {{RegionCodeTable| | ||
| romregion=PAL | | romregion=PAL | ||
− | | ntscj_image= | + | | ntscj_image=WorldChampionshipSoccerII MD PALOnly.png |
− | | ntscu_image= | + | | ntscu_image=WorldChampionshipSoccerII MD PALOnly.png |
− | | pal_image= | + | | pal_image=WCSII title.png |
− | | ntscj_state= | + | | ntscj_state=locked |
− | | ntscu_state= | + | | ntscu_state=locked |
− | | pal_state= | + | | pal_state=partial |
+ | | pal_music=yes | ||
+ | | pal_fullscreen=no | ||
}} | }} |
Revision as of 14:04, 10 December 2019
- Back to: World Championship Soccer II.
NTSC-U ROM
NTSC-J console |
---|
Works as expected. |
NTSC-U console |
---|
Works as expected. |
PAL console |
---|
Region locked. |
PAL ROM
NTSC-J console |
---|
Region locked. |
NTSC-U console |
---|
Region locked. |
PAL console |
---|
Partially optimised.
|