Difference between revisions of "Speedball 2: Brutal Deluxe/Comparisons"
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Scarred Sun (talk | contribs) |
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Line 5: | Line 5: | ||
| image1=Speedball2 title.png | | image1=Speedball2 title.png | ||
| image2=Speedball2 SMS Title.png | | image2=Speedball2 SMS Title.png | ||
− | | image3=Speedball2 ST title.png | + | | image3=Notavailable.svg |
+ | | image4=Notavailable.svg | ||
+ | | image5=Speedball2 ST title.png | ||
+ | | image6=Notavailable.svg | ||
+ | | image7=Notavailable.svg | ||
+ | | image8=Notavailable.svg | ||
+ | | image9=Notavailable.svg | ||
+ | | image10=Notavailable.svg | ||
| game1=Mega Drive | | game1=Mega Drive | ||
| game2=Master System | | game2=Master System | ||
− | | game3=Atari ST | + | | game3=Amiga |
+ | | game4=Archimedes | ||
+ | | game5=Atari ST | ||
+ | | game6=CD32 | ||
+ | | game7=Commodore 64 | ||
+ | | game8=Game Boy | ||
+ | | game9=Game Boy Advance | ||
+ | | game10=IBM PC | ||
| desc= | | desc= | ||
}} | }} | ||
Line 16: | Line 30: | ||
| image1=Speedball2 MD SelectGame.png | | image1=Speedball2 MD SelectGame.png | ||
| image2=Speedball2 SMS SelectGame.png | | image2=Speedball2 SMS SelectGame.png | ||
+ | | image3=Notavailable.svg | ||
+ | | image4=Notavailable.svg | ||
+ | | image5=Notavailable.svg | ||
+ | | image6=Notavailable.svg | ||
+ | | image7=Notavailable.svg | ||
+ | | image8=Notavailable.svg | ||
+ | | image9=Notavailable.svg | ||
+ | | image10=Notavailable.svg | ||
| game1=Mega Drive | | game1=Mega Drive | ||
| game2=Master System | | game2=Master System | ||
+ | | game3=Amiga | ||
+ | | game4=Archimedes | ||
+ | | game5=Atari ST | ||
+ | | game6=CD32 | ||
+ | | game7=Commodore 64 | ||
+ | | game8=Game Boy | ||
+ | | game9=Game Boy Advance | ||
+ | | game10=IBM PC | ||
| desc= | | desc= | ||
}} | }} | ||
Line 25: | Line 55: | ||
| image1=Speedball2 MD NextFixture.png | | image1=Speedball2 MD NextFixture.png | ||
| image2=Speedball2 SMS NextFixture.png | | image2=Speedball2 SMS NextFixture.png | ||
+ | | image3=Notavailable.svg | ||
+ | | image4=Notavailable.svg | ||
+ | | image5=Notavailable.svg | ||
+ | | image6=Notavailable.svg | ||
+ | | image7=Notavailable.svg | ||
+ | | image8=Notavailable.svg | ||
+ | | image9=Notavailable.svg | ||
+ | | image10=Notavailable.svg | ||
| game1=Mega Drive | | game1=Mega Drive | ||
| game2=Master System | | game2=Master System | ||
+ | | game3=Amiga | ||
+ | | game4=Archimedes | ||
+ | | game5=Atari ST | ||
+ | | game6=CD32 | ||
+ | | game7=Commodore 64 | ||
+ | | game8=Game Boy | ||
+ | | game9=Game Boy Advance | ||
+ | | game10=IBM PC | ||
| desc= | | desc= | ||
}} | }} | ||
Line 34: | Line 80: | ||
| image1=Speedball2 MD US Gym.png | | image1=Speedball2 MD US Gym.png | ||
| image2=Speedball2 SMS Gym.png | | image2=Speedball2 SMS Gym.png | ||
+ | | image3=Notavailable.svg | ||
+ | | image4=Notavailable.svg | ||
+ | | image5=Notavailable.svg | ||
+ | | image6=Notavailable.svg | ||
+ | | image7=Notavailable.svg | ||
+ | | image8=Notavailable.svg | ||
+ | | image9=Notavailable.svg | ||
+ | | image10=Notavailable.svg | ||
| game1=Mega Drive | | game1=Mega Drive | ||
| game2=Master System | | game2=Master System | ||
+ | | game3=Amiga | ||
+ | | game4=Archimedes | ||
+ | | game5=Atari ST | ||
+ | | game6=CD32 | ||
+ | | game7=Commodore 64 | ||
+ | | game8=Game Boy | ||
+ | | game9=Game Boy Advance | ||
+ | | game10=IBM PC | ||
| desc= | | desc= | ||
}} | }} | ||
Line 43: | Line 105: | ||
| image1=Speedball2 MD US MatchStart.png | | image1=Speedball2 MD US MatchStart.png | ||
| image2=Speedball2 SMS MatchStart.png | | image2=Speedball2 SMS MatchStart.png | ||
+ | | image3=Notavailable.svg | ||
+ | | image4=Notavailable.svg | ||
+ | | image5=Notavailable.svg | ||
+ | | image6=Notavailable.svg | ||
+ | | image7=Notavailable.svg | ||
+ | | image8=Notavailable.svg | ||
+ | | image9=Notavailable.svg | ||
+ | | image10=Notavailable.svg | ||
| game1=Mega Drive | | game1=Mega Drive | ||
| game2=Master System | | game2=Master System | ||
+ | | game3=Amiga | ||
+ | | game4=Archimedes | ||
+ | | game5=Atari ST | ||
+ | | game6=CD32 | ||
+ | | game7=Commodore 64 | ||
+ | | game8=Game Boy | ||
+ | | game9=Game Boy Advance | ||
+ | | game10=IBM PC | ||
| desc= | | desc= | ||
}} | }} |
Revision as of 04:24, 9 March 2021
- Back to: Speedball 2: Brutal Deluxe.
Contents
Version comparisons
Title screen
Mega Drive |
---|
Master System |
---|
Amiga |
---|
Archimedes |
---|
Atari ST |
---|
CD32 |
---|
Commodore 64 |
---|
Game Boy Advance |
---|
IBM PC |
---|
Select game
Mega Drive |
---|
Master System |
---|
Amiga |
---|
Archimedes |
---|
Atari ST |
---|
CD32 |
---|
Commodore 64 |
---|
Game Boy Advance |
---|
IBM PC |
---|
Next fixture
Mega Drive |
---|
Master System |
---|
Amiga |
---|
Archimedes |
---|
Atari ST |
---|
CD32 |
---|
Commodore 64 |
---|
Game Boy Advance |
---|
IBM PC |
---|
Gym
Mega Drive |
---|
Master System |
---|
Amiga |
---|
Archimedes |
---|
Atari ST |
---|
CD32 |
---|
Commodore 64 |
---|
Game Boy Advance |
---|
IBM PC |
---|
Match start
Mega Drive |
---|
Master System |
---|
Amiga |
---|
Archimedes |
---|
Atari ST |
---|
CD32 |
---|
Commodore 64 |
---|
Game Boy Advance |
---|
IBM PC |
---|
Localisation comparisons
Mega Drive version
Copyright screen
NTSC |
---|
PAL |
---|
Different publishers means that Virgin Games is credited in the PAL version, rather than Arena.
Gym
NTSC |
---|
PAL |
---|
The PAL version uses a slightly different font.
Match start
NTSC |
---|
PAL |
---|
Rather than just change the colour of helmets (as is the case with other ports of the game), the PAL versions differentiates players by giving them coloured body armour.
References